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GPU Computing on the Web
The WebCL project exposes OpenCL into JavaScript, allowing web developers to tap into the massive parallel computing resources of modern GPUs and multicore CPUs. This, when combined with WebGL and other emerging standards, enables entirely new categories of interactive web apps, such as photo editing, video processing, visualization, simulation, and cutting-edge games -- things that haven't been possible on the web before.
Getting Started - 1. Download, install and run Firefox 4.
- 2. Install the Nokia WebCL extension (works on 32-bit Windows and Linux).
- 3. Click here to check that you have WebGL enabled (if not, follow the instructions).
- 4. Click here to check that you have WebCL enabled (if not, please read the FAQ).
- 5. Check out Kernel Toy -- our on-line, interactive WebCL kernel editor.
http://webcl.nokiaresearch.com/
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