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老话重提了:sweatingbullets:
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4 O5 ]* z9 k% p, h1 m. m4 U刚刚FLAC了一份FF 2002交响音乐会* P0 x, a8 o) T" w5 o( A3 `! x
本想直接镜像或者WAV的……
! m" d+ q9 m; x4 a2 T: |不想保存成APE了
" p4 x A2 x6 z" S/ L' [WavPack呢& k' {' h1 m$ Z4 x" ?5 T
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偶的CD是大部分是为了收藏
+ m1 w+ D+ g# m' Z6 S, g- C4 X淘碟也还是蛮有趣的过程
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! Z$ y* ?: H o# x, ] Comparison Table* J6 Z/ z7 Y) R( u; E. Y
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| Features | WavPack | ALAC | FLAC | Monkey's | OptimFROG | Shorten | | Encoding speed | very fast | average | fast | fast | slow | very fast | | Decoding speed | very fast | fast | very fast | average | average | very fast | | Compression* | 58.0% | 58.50% | 58.70% | 55.50% | 54.70% | 63.50% | | Flexibility** | very good | bad | very good | very good | very good | bad | | | | Error handling | yes | | yes | no | yes | no | | Seeking | yes | yes | yes | yes | yes | yes | | Tagging | ID3/APE | QT tags | Vorbis tags | ID3/APE | ID3/APE | no | | Hardware support | limited | good | very good | limited | no | limited | | Software support | good | bad | very good | good | average | very good | | Hybrid/lossy | yes | no | no | no | yes | no | | ReplayGain | yes | sort of | yes | no | yes | no | | RIFF chunks | yes | | no | yes | yes | yes | | Streaming | yes | yes | yes | no | yes | no | | Pipe support | yes | no | yes | yes | yes | yes | | Open source | yes | Yes (decoding) | yes | yes | no | yes | | Multichannel | yes | yes | yes | no | no | no | | High resolution | yes | yes | yes | yes | yes | no | | OS support | All | Win/Mac | All | All | Win/Mac/Linux | All |
# v: z1 @9 }* e& g7 G5 L5 l0 P8 n(table continued below)
) G) L# Y8 V2 S$ ]" _: h| Features | WMA | LA | TTA | LPAC | MPEG-4 ALS | MPEG-4 SLS | Real Lossless | | Encoding speed | average | slow | very fast | average | average | slow | slow | | Decoding speed | average | slow | fast | fast | fast | slow | fast | | Compression* | 56.30% | 53.50% | 57.10% | 57.20% | 57.10% | ? | 57.0% | | Flexibility** | bad | average | bad | bad | very good | bad | bad | | | | Error handling | yes | no | yes | no | yes | yes | | | Seeking | yes | yes | yes | slow | yes | yes | yes | | Tagging | Proprietary | ID3v1 | ID3 | no | yes | yes | Proprietary | | Hardware support | limited | no | limited | no | no | no | no | | Software support | good | bad | average | average | bad | bad | bad | | Hybrid/lossy | no | no | no | no | no | yes | no | | ReplayGain | no | no | yes | no | yes | yes | no | | RIFF chunks | no | yes | no | yes | | | | | Streaming | yes | | no | no | yes | yes | yes | | Pipe support | yes | yes | no | | | | no | | Open source | no | no | yes | no | yes | yes | no | | Multichannel | yes | no | yes | no | yes | yes | no | | High resolution | yes | no | yes | yes | yes | yes | no | | OS support | Win/Mac | Win/Linux | All | Win/Linux/Sol | All | All | Win/Mac/Linux |
: ~1 d" ^& L$ D; a4 p* The Compression ratio is calculated with the division of compressed size by uncompressed size * 100. So, lower is better. " e5 p" U; s4 Y0 X9 N
Encoding speed, Decoding speed and Compression ratio are based on each encoder's default settings.
4 N* L; T" A% D" L$ U** Flexibility refers to the amount of encoding choices offered to the users (Fast/low compression, Slow/high compression and everything inbetween) # n& ?% `" V& b" o9 s0 D
[ 本帖最后由 STike 于 2007-5-3 02:19 编辑 ] |
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