
| NVIDIA GeForce 9300 | NVIDIA GeForce GTX 260 | NVIDIA GeForce 9800 GT | NVIDIA GeForce 9600 GSO | NVIDIA GeForce 9500 GT | NVIDIA GeForce 9400 GT | |
| Shader Processors | 16 | 192 | 112 | 96 | 32 | 16 |
| Core Clock | 450MHz | 576MHz | 600MHz | 550MHz | 550MHz | 550MHz |
| Shader Clock | 1.2GHz | 1.242GHz | 1.5GHz | 1.375GHz | 1.4GHz | 1.35GHz |
| AMD 790GX | AMD 780G | Intel G45 | Intel G35 | NVIDIA GeForce 9400 | NVIDIA GeForce 9300 | NVIDIA GeForce 8300 | NVIDIA GeForce 8200 | |
| Graphics | Radeon HD 3300 | Radeon HD 3200 | GMA X4500 | GMA X3500 | GeForce 9400 mGPU | GeForce 9300 mGPU | GeForce 8300 mGPU | GeForce 8200 mGPU |
| Core Clock | 700MHz | 500MHz | 800MHz | 667MHz | 580MHz Core / 1.4GHz Shader | 450MHz Core / 1.2GHz Shader | 500MHz Core / 1.5GHz Shader | 500MHz Core / 1.2GHz Shader |
| Shader Processors | 10 (5-way) | 10 (5-way) | 10 | 8 | 16 | 16 | 8 | 8 |
| Full H.264/VC-1/MPEG-2 HW Decode | Yes | Yes | Yes | No | Yes | Yes | Yes | Yes |














| Intel G45 | NVIDIA GeForce 9300 | |
| Everest Memory Latency (Lower is Better) | 68.7 ns | 89.8 ns |





















Everyone likes a clean victory; while NVIDIA has the opportunity to obtain just that with the GeForce 9300, there are a handful of lingering issues that cause them to hit just wide of the bullseye. It's a tough conclusion to make; while my HTPC experiences with the GeForce 9300 were fairly flawless, Gary had several issues, and both of us experienced poor memory performance with the platform. Being an early adopter in any case usually means dealing with the lion's share of problems, but with a product that's ready we don't normally have a long list of issues at launch; they generally crop up over time. We knew about the G45 issues and many of them are still unaddressed.
At least the GeForce 9300 issues don't fundamentally cause the platform not to work in a home theater setup, but they are bothersome nonetheless. Given the maturity of the GeForce 8200 as a platform on the AMD side we hoped for more from NVIDIA here, but at least it gives us a glimmer of hope that what we're talking about today will soon fade and we'll be left with an easily recommendable HTPC platform. Because honestly, if these problems are quickly addressed, the GeForce 9300 is as close to perfect as you're going to get for now.
Gaming performance is good enough to compete with what's out there today. The GeForce 9300 is leaps and bounds ahead of Intel's G45, but that's not really a tremendous accomplishment. What NVIDIA has done however is effectively bring 780G-class performance to the Intel platform, which is better than nothing. It's still short of what we want in terms of integrated graphics performance but it's a big step in the right direction.
The HTPC feature set is nearly complete; the only thing we're lacking is the ability to bitstream Dolby TrueHD and DTS-HD MA (both of which no chipset currently supports). Flawless HDMI/HDCP repeater compatibility? Check. Fully functional hardware acceleration? Yep. 8-channel LPCM? Of course. Stutter-free 24p playback? It seems so.
It would be nice to see some more effort put in on the software side, as I mentioned before, to enable configuration of your HTPC without needing a regular computer monitor. I've also been dying to see AMD, Intel or NVIDIA incorporate a real color management system in their drivers to easily enable HTPCs to function as true video processors and not just expensive Blu-ray players.
As far as chipsets with integrated graphics go, NVIDIA's GeForce 9300 won our hearts, I would just hold off on that first date until the kinks get worked out.
原帖由 aka_ban 于 2008-10-16 13:36 发表
测试鉴定:
MCP7A功耗仗着INTEL的无敌U完胜
但是即使如此,在INTEL的无敌U拉动下,仍然game输,南桥输,综合性能也没赢
作为芯片组,MCP7A并无什么出色之处,唯一优点只在于可以搭配INTEL的无敌U
原帖由 aka_ban 于 2008-10-16 13:36 发表
测试鉴定:
MCP7A功耗仗着INTEL的无敌U完胜
但是即使如此,在INTEL的无敌U拉动下,仍然game输,南桥输,综合性能也没赢
作为芯片组,MCP7A并无什么出色之处,唯一优点只在于可以搭配INTEL的无敌U
原帖由 aka_ban 于 2008-10-16 13:36 发表
测试鉴定:
MCP7A功耗仗着INTEL的无敌U完胜
但是即使如此,在INTEL的无敌U拉动下,仍然game输,南桥输,综合性能也没赢
作为芯片组,MCP7A并无什么出色之处,唯一优点只在于可以搭配INTEL的无敌U
原帖由 aka_ban 于 2008-10-16 13:36 发表
测试鉴定:
MCP7A功耗仗着INTEL的无敌U完胜
但是即使如此,在INTEL的无敌U拉动下,仍然game输,南桥输,综合性能也没赢
作为芯片组,MCP7A并无什么出色之处,唯一优点只在于可以搭配INTEL的无敌U






原帖由 aka_ban 于 2008-10-16 14:13 发表
测试商业性能,居然连CPU频率都没有标示{glare:]
为了标榜自己“高性能”,偷偷调高1%~3%的CPU频率这种事情太容易作弊了:lol:
原帖由 solara2000 于 2008-10-16 14:17 发表
看完以后的感觉是MCP7A和790GX一个档次。Intel的四核CPU的功耗远远的好于AMD的Phenom四核,导致MCP7A平台整个系统的功耗很漂亮。文章中好像没有给读者提醒这一点,粗略的一看图还以为MCP7A的芯片组的功耗远领先780G/ ...
原帖由 solara2000 于 2008-10-16 14:17 发表
看完以后的感觉是MCP7A和790GX一个档次。Intel的四核CPU的功耗远远的好于AMD的Phenom四核,导致MCP7A平台整个系统的功耗很漂亮。文章中好像没有给读者提醒这一点,粗略的一看图还以为MCP7A的芯片组的功耗远领先780G/ ...
原帖由 draft 于 2008-10-16 14:24 发表
AMD不行,NV行,楼主听了很开心吧。" src="./images/smilies/PCinlife2009/shifty.gif" border=0 smilieid="136">
原帖由 draft 于 2008-10-16 14:24 发表
AMD不行,NV行,楼主听了很开心吧。" src="./images/smilies/PCinlife2009/shifty.gif" border=0 smilieid="136">
原帖由 draft 于 2008-10-16 14:30 发表
对于这点忽略不计的东西我都不知道怎么酸法,这个帖子里面摇旗呐喊的有几个会去买这个板子的报个到啊,别光喊不练啊。你又没买这个板子,捧得这么开心更让人反胃。
原帖由 akcadia 于 2008-10-16 02:35 PM 发表
我可没说是枪熟。你看楼上的你的请注意称呼用词。,开心的,仿佛他没买了nv的这个板子就无比荣光似的,小时候当了中队长都没这么开心。
原帖由 Asuka 于 2008-10-16 14:21 发表
anandtech只是在向大家阐述一个事实:就目前阶段来说,Intel平台可以获得比AMD平台更好的综合性能表现,而MCP7A的出现使得Intel平台终于有了一款图形性能可圈可点的芯片组可以选择
剩下的就是价格和品牌、功能 ...

原帖由 ystock2000 于 2008-10-16 15:06 发表
整体功耗:
又看了1遍。
发现问题:1、同为A平台的 780G、790G、NVIDIA 8200、NVIDIA 8200的待机功耗在同一水平上面,很明显由于 cpu造成 ...




原帖由 Sinker 于 2008-10-16 14:41 发表
按某些人的逻辑,I平台和A平台没有可比性,那么MCP7A跟G35/G45总有可比性了吧?
再按某些人的逻辑,MCP7A能表现不错靠的是I的U,那么同样是用IU的G35/G45,为啥也没赢过MCP7A呢?
原帖由 ystock2000 于 2008-10-16 15:06 发表
2、phonem 9950 为65nm制程,且由于主频较高,tdp比较高。 而intel E9300 是45nm的,而且还不是顶级45nm,主频相对9650等顶级45nm 低,tdp较低就是很正常的。
原帖由 roadrunner 于 2008-10-16 16:14 发表
从评测看, 在芯片组技术上, MCP7A应该还是完败于790G
取得的一些优势是靠Intel的强U取得
AMD现在唯一有利的应用领域就是不超频场合低成本高清播放还有轻量级3D应用上, 这个领域看不到MCP7A有什么可以挑战AMD的 ...
原帖由 roadrunner 于 2008-10-16 16:14 发表
从评测看, 在芯片组技术上, MCP7A应该还是完败于790G
取得的一些优势是靠Intel的强U取得
AMD现在唯一有利的应用领域就是不超频场合低成本高清播放还有轻量级3D应用上, 这个领域看不到MCP7A有什么可以挑战AMD的 ...
原帖由 roadrunner 于 2008-10-16 16:14 发表
从评测看, 在芯片组技术上, MCP7A应该还是完败于790G
取得的一些优势是靠Intel的强U取得
AMD现在唯一有利的应用领域就是不超频场合低成本高清播放还有轻量级3D应用上, 这个领域看不到MCP7A有什么可以挑战AMD的 ...
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