Codemasters today announced that the Games For Windows LIVE edition of Colin McRae: DiRT 2, the thrilling and stylish sequel to the award-winning off-road racer, will support the wealth of new performance enhancing features that will be available in DirectX 11.
With DirectX 11 hardware expected to ship in the second half of 2009, and DirectX 11 coming to home computers with the release of Microsoft Windows 7 on October 22, 2009, Codemasters also announced that the Games For Windows LIVE edition of Colin McRae: DiRT 2 will benefit from an extended development program to take advantage of DirectX 11 and is now scheduled to be published in December 2009.
"While the console editions of Colin McRae: DiRT 2 will retain their September ship date, we believe that the DirectX 11 feature set is too compelling to ignore, especially considering how much more it can add to the visual experience for PC gamers," said Bryan Marshall, chief technical officer, Codemasters. "As a leader in digital racing entertainment, we are staying ahead of the pack by immediately taking advantage of key new technologies such as hardware tessellation, multi-threading and Shader Model 5.0 to deliver the most realistic, immersive and exhilarating racing experiences in the business. The fusion of DirectX 11 with Codemasters' EGO Engine will raise the technical bar considerably in the racing genre."作者: ifu 时间: 2009-7-7 09:24
希望dx11能有所进步,dx9 -dx10实在变化不大作者: nukualofa 时间: 2009-7-7 09:32
Dx9.0C 毫无疑问是非常成功的
希望Dx11.0C也能如此作者: 笨来笨去 时间: 2009-7-7 10:04
有个问题是DX11如果成功了的话,是不是直接让现在的285、295、和4890成为脑残了作者: liubangde 时间: 2009-7-7 10:16
AMD支持的EGO引擎,不是THE WAY 的游戏作者: nukualofa 时间: 2009-7-7 10:38