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标题: AMD 催化剂 10.5 OpenGL 4.0 + 5870 的效用 = GTX 480 三成多一点。 [打印本页]

作者: Edison    时间: 2010-5-27 19:49
标题: AMD 催化剂 10.5 OpenGL 4.0 + 5870 的效用 = GTX 480 三成多一点。
http://www.geeks3d.com/20100527/ ... hd-5870-vs-hd-5770/






Here is an update of this post about Unigine Heaven 2.1 scores in OpenGL 4.0 and Direct3D 11 with tessellation in extreme mode.

Now that the Catalyst 10.5 driver is out with OpenGL 4.0 support, we can complete the test and see how Cypress transistors can play with OpenGL 4.0 tessellation.

First thing, Unigine Heaven works fine with Radeon HD 5000 series with OpenGL 4.0. So Catalyst 10.5 brings bugfixes compared to Catalyst 10.4 with GL 4.0 preview.

Here is an overview of the scores (extreme tessellation in 1920×1080):

- GeForce GTX 480: 916 (OpenGL 4.0)
- GeForce GTX 480: 970 (Direct3D 11)

- GeForce GTX 470: 719 (OpenGL 4.0)
- GeForce GTX 470: 768 (Direct3D 11)

- Radeon HD 5870: 316 (OpenGL 4.0)
- Radeon HD 5870: 532 (Direct3D 11)

- Radeon HD 5770: 258 (OpenGL 4.0)
- Radeon HD 5770: 364 (Direct3D 11)
- Radeon HD 5770 Crossfire: 695 (Direct3D 11) – OpenGL CrossFire does not work



Both NVIDIA and AMD offer better performance in Direct3D 11 than in OpenGL 4.0. But in the case of AMD, it seems the OpenGL 4.0 driver has really poor performances compared to the D3D one. But I’m sure that AMD’s OpenGL team will improve OpenGL tessellation speed.

Fun fact: according to this test, the GTX 480 is around 80% faster than the HD 5870 in Direct3D 11 and is around… 190% faster in OpenGL 4.0.. Please let me know if you notice an error in my numbers… It’s just not possible!



Here are the details of the test:

Testbed:
- Intel Core2 Extreme X9650 @ 3GHz
- 4GB DDR3
- Mobo: MSI P45D3 Platinium
- PSU: Antec TruePower Quttro 850W
- Win7 64-bit
- Unigine Heaven 2.1





ATI Radeon HD 5870 Scores

- R5770 clocks – GPU:850MHz and memory:1200MHz
- Catalyst 10.5

OpenGL 4.0
Res: 1920×1080 fullscreen
Tessellation mode: Extreme
- Score: 316
- FPS: 12.6
- Min FPS = 2.9
- Max FPS = 70.3

Direct3D 11
Res: 1920×1080 fullscreen
Tessellation mode: Extreme
- Score: 532
- FPS: 21.1
- Min FPS = 6.6
- Max FPS = 74.6





MSI R5770 Scores

- R5770 clocks – GPU:875MHz and memory:1200MHz
- Catalyst 10.5

As usual, CrossFire is not supported in OpenGL app (no Xfire profile…)

OpenGL 4.0 – Single HD 5770
Res: 1920×1080 fullscreen
Tessellation mode: Extreme
- Score: 258
- FPS: 10.3
- Min FPS = 3.8
- Max FPS = 43.6

Direct3D 11 – Single HD 5770
Res: 1920×1080 fullscreen
Tessellation mode: Extreme
- Score: 364
- FPS: 14.4
- Min FPS = 5.9
- Max FPS = 45.0

On the other hand, in Direct3D 11, Crossfire is nicely supported:
Direct3D 11 – CrossFire of MSI’s R5770 Hawk
Res: 1920×1080 fullscreen
Tessellation mode: Extreme
- Score: 695
- FPS: 27.6
- Min FPS = 8.9
- Max FPS = 89.6





EVGA GTX 480 Scores

- GTX 480 clocks – GPU:700MHz, memory:1848MHz and shader:1401MHz
- Display drivers: R257.15

OpenGL 4.0
Res: 1920×1080 fullscreen
Tessellation mode: Extreme
- Score: 916
- FPS = 36.4
- Min FPS = 6.1
- Max FPS = 89.4

Direct3D 11
Res: 1920×1080 fullscreen
Tessellation mode: Extreme
- Score: 970
- FPS = 38.5
- Min FPS = 17.6
- Max FPS = 95.5


GeForce GTX 470 Scores

- GTX 470 clocks – GPU:607MHz, memory:1674MHz and shader:1215MHz
- Display drivers: R257.15

OpenGL 4.0
Res: 1920×1080 fullscreen
Tessellation mode: Extreme
- Score: 719
- FPS = 28.5
- Min FPS = 5.9
- Max FPS = 70.4

Direct3D 11
Res: 1920×1080 fullscreen
Tessellation mode: Extreme
- Score: 768
- FPS = 30.5
- Min FPS = 13.5
- Max FPS = 76.1



作者: heavenboy    时间: 2010-5-27 19:58
肯定不會的啦,參考5870 獨大的時候,就沒見過幾個帖子
作者: 380    时间: 2010-5-27 20:01
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作者: darkangel308    时间: 2010-5-27 20:56
Here is an update of  about  scores in OpenGL 4.0 and Direct3D 11 with tessellation in ...
Edison 发表于 2010-5-27 19:49



    with tessellation in extreme mode,准确说应该是OpenGL 4.0 细分曲面效能
作者: slr    时间: 2010-5-27 20:59
那段时间比较繁忙的E大可能是度假去了吧,所以没心思打理论坛
马币 发表于 2010-5-27 20:05

E大好象说过没有5870测试样卡~
作者: luxuryf    时间: 2010-5-27 21:05
本帖最后由 luxuryf 于 2010-5-27 21:13 编辑

我信了
我的10系列连三国杀都开不了
911驱动玩DOOM3人物贴图出错
作者: sluciferc    时间: 2010-5-27 21:07
转个测试而已,看到些人真欢乐
作者: xreal    时间: 2010-5-27 21:10
费米专用测试,秒杀一切a卡
作者: 睡睡平安    时间: 2010-5-27 21:27
nv太强了  秒杀amd全家 呀 全家
作者: 茅厕电灯    时间: 2010-5-27 21:34
唉,老主板和A卡不兼容,现在主板和显卡都换了,A卡还是躺在抽屉里面
作者: gz_easy    时间: 2010-5-27 21:41
id似乎对OGL2.0很满意,也许要等到Tech6才会采纳OGL 4.0。
作者: westlee    时间: 2010-5-27 21:42
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作者: Edison    时间: 2010-5-27 21:46
你可以在 opengl 3.x 上使用 instanced stream out 在 GPU 上执行 Tessellation。
作者: eternal0    时间: 2010-5-27 22:03
看2家的历史 amd的软件是永远不可能有nv写的好了 就像nv的视频方面干不过ati一样
380 发表于 2010-5-27 20:01


为什么这两句话偶都觉得不对呢?
amd有几版驱动确实会抽风,不过NV也一样会出问题驱动。
视频方面,只要经过正确设置,N卡A卡的DVI输出都能做到一副样子,VGA输出NVIO完胜。
作者: westlee    时间: 2010-5-27 22:11
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作者: 66666    时间: 2010-5-28 08:56
AMD/ATI那**一样openGL( linux )驱动,看的都想吐
作者: 380    时间: 2010-5-28 09:03
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作者: goldman948    时间: 2010-5-28 11:39
a卡的opengl一值很杯具
作者: 治病救人    时间: 2010-5-28 12:52
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作者: spook101    时间: 2010-5-28 16:41
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作者: Windyson    时间: 2010-5-28 17:58
OpenGL末落了,只在专业领域发展了
作者: xll998    时间: 2010-5-28 18:23
帮顶一个
作者: thewife    时间: 2010-5-28 18:56
a卡得opengl还是那么弱啊。
作者: 治病救人    时间: 2010-6-6 19:07
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作者: vicker    时间: 2010-6-6 19:29
驱动还是有改善
作者: cherry1500    时间: 2010-6-6 20:59
GTX480证明架构还是成功的~
作者: xll998    时间: 2010-6-6 22:24
路过支持一下~~~~~~~~~~




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