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标题: Humus 撰文:DX9 已死 [打印本页]

作者: Edison    时间: 2011-1-8 10:30
标题: Humus 撰文:DX9 已死
Speaking of the state of hardware, Just Cause 2 was kind of early to dump WinXP/DX9 and go DX10 exclusive back in March. I argued back then that this was the right thing to do, despite that at the time a relatively large group of people would not be able to play the game on their systems. I estimated it to 40% in this post from February. Today I would estimate it at maybe 15-20% given 25% left on WinXP of which a number of low-end systems (DX8, SM2.0 etc) would not be able to play a DX9 version anyway. Of course, it's also questionable if those SM3.0 cards would be able to render anything at an acceptable framerate given a DX9 version. Such a version would pretty much only exist for those on XP with DX10 cards, which would be about 10-15% of the market.

In the case of JC2 the decision to go DX10 exclusive for PC was actually made already back in early 2008. A radical move indeed, and given the slow adoption of Vista I suppose it was a good thing that the game got delayed, which of course happened for entirely different reasons, but having the game released some time after Windows 7 certainly helped make JC2 on PC available to a wider audience.

Today of course the situation is different. You'd be crazy to spend development effort on supporting DX9. It's great to see our friends over at DICE reaching the same conclusion. The amount of flexibility you have in DX10 over DX9 is huge, in addition to the performance advantages. You can simply make a better game if you focus on DX10 and above. When it was revealed that JC2 would only support DX10 this created quite a lot of criticism. Once the demo was released though almost all such criticism pretty much instantly went away. The result was speaking for itself.



http://www.humus.name/index.php?ID=334

作者: barbara    时间: 2011-1-8 10:40
目前DX9仍是主流~
作者: voodoocool    时间: 2011-1-8 10:41
Xbox 360表示压力不大
作者: Michal    时间: 2011-1-8 10:44
PS3 XBOX360笑而不语
作者: 歪歪贼    时间: 2011-1-8 10:47
这种文章不看也罢,PS3和X360热乎着呢....

作者: voodoocool    时间: 2011-1-8 10:51
PS3跟D9有啥关系,人家用的是OpenGL
作者: jelly23    时间: 2011-1-8 11:04
barbara 发表于 2011-1-8 10:40
目前DX9仍是主流~

那DX11是非主流吗?
作者: iiiiuuuu    时间: 2011-1-8 11:59
八卦一下,Humus 这家伙结婚了,娶的中国老婆,前段时间还来中国旅游了。
作者: fly2sky    时间: 2011-1-8 12:23
这代家用机寿命还真tm长
作者: leedio    时间: 2011-1-8 12:27
砖家 一般都是非主流
作者: potomac    时间: 2011-1-8 12:30
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作者: Racca    时间: 2011-1-8 12:40
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作者: dlcoolman    时间: 2011-1-8 12:51
死** WOW出来5年啦不还是DX8的效果
作者: apogee800    时间: 2011-1-8 13:47
这让玻璃渣情何以堪,最新的游戏也就DX9而已...
作者: xxxyyy    时间: 2011-1-8 13:50
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作者: IAFCyg    时间: 2011-1-8 14:07
星际啦 极品啦..哎
作者: micko    时间: 2011-1-8 14:52
游戏好不好玩跟DX没什么必然联系吧。。。
作者: WilDroSe    时间: 2011-1-8 15:39
wow catalysm 貌似用到dx11了??
作者: apexmfg    时间: 2011-1-8 15:52
3c ,.....哈
作者: 食人鲛    时间: 2011-1-8 16:18
只要专业游戏机不升级,DX9C的寿命还会很长久,说实话,我台式机都不常用的,本本的独卡性能已经够玩自己喜欢的所有游戏了。
作者: czb336    时间: 2011-1-8 23:03
PS3 XBOX360笑而不语
作者: ak75    时间: 2011-1-9 00:58
银帕死博
作者: 黎明前的辉煌    时间: 2011-1-9 09:14
现在出的DX9C游戏大部分都比早期的画面好很多了,新的版本还真没什么大用。
作者: qsxyz    时间: 2011-1-9 09:17
DX只是套让开发更方便,封装了更多的API,其实和画质没什么绝对联系。
作者: zxl7288436    时间: 2011-1-9 10:29
D9目前还是绝对主流啊,起码PS3和360都还有几年呢
作者: pangauto    时间: 2011-1-9 10:36
游戏引擎才是王道。
作者: littlebird    时间: 2011-1-9 11:20
D3 is natively based on DX9.
作者: xreal    时间: 2011-1-9 12:04

x360,ps3活着dx9就没死
作者: potomac    时间: 2011-1-9 12:19
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作者: littlebird    时间: 2011-1-9 12:59
回复 potomac 的帖子

For many previous PC-game fans,  D3 probably will be the only PC-title they purchase in years.  If dx9 is dying , I am afraid  it is not because dx10/dx11 is such a great improvement but rather because the market for PC games  itself is ailing.




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