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标题: Batman: Arkham Asylum (with PhysX enabled) [打印本页]

作者: Edison    时间: 2011-8-19 18:25
标题: Batman: Arkham Asylum (with PhysX enabled)
August 17, 2011
By Jimmy Thang
Hot off the heels of announcing that Batman: Arkham Asylum will support NVIDIA 3D Vision, Warner Bros. Interactive Entertainment has released five new screenshots of the highly-anticipated game. These screens showcase Batman's ice-cold nemesis, Mr. Freeze.


Behold!...dynamic lighting...and a boot to the face.


Behold!...the governor of California!


That's some impressive lighting and particle effects.


Batman: "Is that volumetric fog I see?"


Dude took one too many chill pills.


The damaged bat suit aesthetic is carrying over into the sequel.


Broken shards of ice will really pop out with PhysX enabled.
London-based developer Rocksteady Studios has stated that the PC build of Arkham City will have "a life of its own." This statement is exemplified by the fact that the PC version will support DirectX 11, Tessellation, and NVIDIA PhysX, essentially making it the definitive copy to own.
PC gamers can get their hands on all this goodness when Batman: Arkham City zips to retail and digital download outlets this October.  


作者: tommyshine    时间: 2011-8-19 18:27
A卡又被鄙视了{:5_210:}
作者: westlee    时间: 2011-8-19 19:18
提示: 作者被禁止或删除 内容自动屏蔽
作者: voidshatter    时间: 2011-8-19 20:48
这个是打算推出DX11补丁么?如果是的话,我就先放着不玩了,等出了补丁再玩
作者: SnakeLee    时间: 2011-8-19 20:57
本帖最后由 SnakeLee 于 2011-8-19 21:06 编辑

没看到DX11啊,说好的虚幻3.975呢:mad:


至今EPIC也不放那个Samaritan的DEMO的下载,也不知道那演示是不是真的,还是播片...


蝙蝠男这游戏设定和色调跟Samaritan的演示确实很搭的,要是DX11有的话那真的是个好事,不过估计没戏...
作者: cloudol    时间: 2011-8-19 21:38
本帖最后由 cloudol 于 2011-8-19 21:38 编辑

你见过现在有ue3游戏画面超过2006 gdc 6800 sli的ue3 techdemo么

不管你信不信 反正我是信了
作者: ken2345a    时间: 2011-8-19 22:10
真正可怕的是,以后ue3引擎的游戏以这个作为范例。(佛山条码打印机条码标签纸碳带价格http://www.fszhi.com/)不过这个msaa的效果还是很差啊,明显有锯齿。





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