World of Warcraft is the most successful massively multiplayer online game in the world with far over 12 milion monthly subscribers. The game is centered around the epic battle between the Horde and Alliance factions with many other races getting involved in a long and complex story line. Even though it has been released in 2004, Blizzard has always added incremental improvements to the graphics, especially with new expansions. One key success of World of Warcraft is that it will run on a large number of slower systems, but also delivers a decent graphics experience on high-end systems. We test in DirectX 11 mode with details set to "Ultra". 作者: G70 时间: 2011-9-8 20:16
提示: 作者被禁止或删除 内容自动屏蔽作者: wenmind 时间: 2011-9-8 21:44 本帖最后由 wenmind 于 2011-9-8 21:52 编辑
xbitlabs和tom的测试 全都是找一个人比较少的地方 尽量让双方都公平 运行几次 取均值 We ran our tests in the following standard resolutions: 1600x900, 1920x1080 and 2560x1600. The testing consisted of a run in a forest of Feralas as well as a small fight on the beaches near Night Elf base. This allows to accurately test graphics card load rather, because the network or server related lag slows down the gameplay in major cities and heavily populated areas. We measured the average and minimum performance using Fraps utility version 3.4.2. Each test scenario was repeated three times and the average value of the three runs was taken for the analysis, as always.作者: wenmind 时间: 2011-9-8 21:54
Tom的测试类似 就不贴了 用的卡和驱动比较老 但是结论不变作者: GTO014 时间: 2011-9-8 21:55 本帖最后由 GTO014 于 2011-9-8 22:05 编辑