sd-iori 发表于 2011-9-28 13:031 _( m- N* r! n# t! c" y, L
头像居然会动的,,厉害,,
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ADA/AYS就是是否需要安装驱动,,,,
诸葛亮的很 发表于 2011-9-28 21:32; m: R, B! _3 o7 W2 J# b7 Y
[sweatingbullets>
上传个动态GIF就会动了。还有,这个头像用了三年有多了,阿娇居然才刚发现会动……囧 ...
1耳机输出口
1组rca输出非平衡
1组光纤输出
1组同轴输出
1 USB接口. V+ x& D( q1 P2 }% r
1个USB自适应与异步切换按键9 U0 D1 Y W }0 F3 Q1 C
1个 耳机音量旋钮
DirectSound / 3D
兼容Usb2.0 Fullspeed模式,Highspeed及usb1.1模式3 U1 C/ k; g K6 J" @
输出高采样二声道模式
24 Bit / 96 kHz模拟播放
24 Bit / 96 KHz数字播放! O2 P9 m: C) h% e$ ~
即插即用,支持Windows XP, Vista, Windows 7 (x86及x64版本)
DirectSound3D (DS3D) is an extension to DirectSound introduced with DirectX 3 in 1996 with the intention to standardize 3D audio in Windows. DirectSound3D allows software developers to utilize audio by writing once for a single audio API instead of rewriting code numerous times to work for each audio card vendor.+ S$ o0 |3 L, N
In DirectX 5, DirectSound3D gained the support for sound cards that use third party 3D audio algorithms in order to accelerate DirectSound3D properly, through methods approved by Microsoft.$ o4 n3 y9 c6 ^) ]
In DirectX 8, DirectSound and DirectSound3D (DS3D) were officially merged and given the name DirectX Audio, however the API is still commonly referred to as DirectSound.
EAX is an extension to DirectSound and DirectSound3D which provides sound effects processing to the hardware-accelerated buffers.
节奏老贾 发表于 2011-9-29 11:093 ]+ w% [% L5 [) H& [! ?
阿娇 大侠 我们先澄清一下
1、奏鸣曲 你不装驱动可以用 那是标准的usb audio驱动 也就是同步 你装了驱动我 ...
sd-iori 发表于 2011-9-29 13:12+ l, g8 a' C$ @$ E7 x
数字输出可以支持 AC3 DTS的影音数字多声道传输模式6 K, ^* a$ u- V0 z# D2 U$ B( G2 r
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这个和DS3D有什么关系??
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