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标题: AMD肝胆俱裂: 战地4将采用AMD PecksFX (TressFX v2?) [打印本页]

作者: gtx5    时间: 2013-4-1 08:31
标题: AMD肝胆俱裂: 战地4将采用AMD PecksFX (TressFX v2?)
本帖最后由 gtx5 于 2013-4-1 10:35 编辑
  1. “Since the dawn of the 3D era, your favorite games have largely featured totally unrealistic flocks of birds that destroyed your immersion into the environment,” says AMD CEO Rory Read, “We understood the disappointment players felt when they saw only one or two birds in the sky so we took it upon ourselves to solve this problem.”

  2. “Many games have attempted to disguise this problem either through explaining that birds have gone extinct to using pre-rendered birds or even simply placing characters in environments where birds cannot exist,” Read continues, “Realistic flocks of birds is one of the most complex and challenging animations to accurately reproduce in real-time.”

  3. “Battlefield 3′s realism was largely hampered by the lack of birds,” says DICE technical director Henrik Karlsson, “We did a survey and found that when players first entered Sulaymaniyah, Iraq, many complained about the lack of birds. Our partnership with AMD has allowed us to render up to 500 unique birds at once without any slowdown.”

  4. “Battlefield 4′s flocks of birds is not just for appearances as they will also provide new gameplay mechanics,” he continues, “Birds will obscure player’s vision as they try to snipe an enemy from afar. The added realism has allowed us to create AI that is distracted by the flocks of birds which can be used as a tactic to surprise enemies. PecksFX will become a defining technology for years to come.”

  5. Karlsson concludes, “Hair is what defined Tomb Raider; birds are what will define Battlefield 4.”
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http://www.p4rgaming.com/?p=1711


By Jack On March 27, 2013  · 13 Comments · In News
作者: Vendicare    时间: 2013-4-1 09:19
鸟啊,你被AMD重新发明了。
作者: goldman948    时间: 2013-4-1 09:49
空中的一个小黑点体现了amd的强大技术
作者: Windyson    时间: 2013-4-1 10:10
鸟飞屎啊哈哈
作者: ThorCascades    时间: 2013-4-1 10:18
本帖最后由 ThorCascades 于 2013-4-1 10:19 编辑

"Battlefield 3′s realism was largely hampered by the lack of birds"
——谁家的鸟没事往战场上跑-_-b当然看看这个新闻的日期,也不奇怪了
作者: gtx5    时间: 2013-4-1 10:32
ThorCascades 发表于 2013-4-1 10:18
"Battlefield 3′s realism was largely hampered by the lack of birds"
——谁家的鸟没事往战场上跑-_-b ...

http://www.p4rgaming.com/?p=1711


By Jack On March 27, 2013  · 13 Comments · In News


这又不是愚人节....

作者: Vendicare    时间: 2013-4-1 10:44
lzhpro2 发表于 2013-4-1 10:14
突然想到下一步amd该出BuildFX模拟建筑了吧,然后是BodyFX塑造形体,再来个BiteFX模拟动物等等。。。AMD在下 ...

据可靠消息,11月在game japan festa上将联合一路神发布Breast FX技术。HD8000系列独享哦
作者: cloudol    时间: 2013-4-1 11:12
Vendicare 发表于 2013-4-1 10:44
据可靠消息,11月在game japan festa上将联合一路神发布Breast FX技术。HD8000系列独享哦

应该是OppaiFX
作者: 682736199    时间: 2013-4-1 11:26
飞鸟fps适当低些更为真实吧。。。

象之前的一些单机里,飞鸟快得象子弹,视觉效果也就一团飞快的物体
作者: BDFMK2    时间: 2013-4-1 11:45
本帖里的N粉很酸呀

N粉说
鸟啊,你被AMD重新发明了。


那NV演示人脸,重力,流体,头发的时候,怎么不见N粉说“人脸,重力,流体,头发,你被NV重新发现了”呢?
作者: audew    时间: 2013-4-1 12:41
英文无机翻,牢底要坐穿
作者: kaikai0220    时间: 2013-4-1 12:55
cloudol 发表于 2013-4-1 11:12
应该是OppaiFX

还是版主的日语好,平时里番没少看吧
作者: gz0921    时间: 2013-4-1 15:26
这是愚人节笑话吗???
作者: pkdk105    时间: 2013-4-1 17:08
说实在的,这里面鸟那一幕真的比其他什么头发啊 脸啊 要震撼多了 ,场面一下大气起来
作者: gtx5    时间: 2013-4-1 19:08
pkdk105 发表于 2013-4-1 17:08
说实在的,这里面鸟那一幕真的比其他什么头发啊 脸啊 要震撼多了 ,场面一下大气起来

            
作者: huohongniao    时间: 2013-4-1 22:06
ThorCascades 发表于 2013-4-1 10:18
"Battlefield 3′s realism was largely hampered by the lack of birds"
——谁家的鸟没事往战场上跑-_-b ...

这要看是什么鸟,有本来就在那儿的,有迁徙到那儿的,有找吃的到那儿的。
作者: gtx5    时间: 2013-4-2 11:23
huohongniao 发表于 2013-4-1 22:06
这要看是什么鸟,有本来就在那儿的,有迁徙到那儿的,有找吃的到那儿的。


作者: huohongniao    时间: 2013-4-2 14:40
本帖最后由 huohongniao 于 2013-4-2 14:41 编辑
gtx5 发表于 2013-4-2 11:23

如果是信天翁,那就是迁徙到这或者本来就在这的(如果这个场景靠近海边的话)
如果是乌鸦,那就是等着吃坏件的
干,连shiti也是敏感词吗?





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