3 U: b6 w+ n7 h$ @6 Y6 H7 ]v4193 - New Features/Fixes 3 D4 W- O- j9 ?6 n========================== * M0 f5 C7 A+ h) F* 5.1 Gaming support. Now you can play the latest 5.1 games with the 5.1 3 n2 v9 P- F" B' o+ ]' L2 c! d% q+ @
speaker config and hear everything you are supposed to.' C2 H6 X1 L: V1 r0 j4 ?: d! Q w1 g+ l
) K5 r5 _& }) y3 n, e" x* Windows Media Player 9 5.1 support added under XP. , H# N; ~8 a5 {4 E
Now you can play multi-channel WMA files. , N0 Y" n3 o6 B% E4 X' W2 H1 j- q+ I/ X' L% v1 Q
* SRS CSII 5.1 plugin for MP9 works with this driver. ) |2 R3 J4 a9 @& s$ g8 k8 @% M! n5 T) |) r2 e1 K
* EAX 2.0 fully compliant. Query for BasicSupport of Deferred EAX & n) R9 D- k3 W; o3 j4 h: A( O
properties now works. / E& T& C- t8 u2 Q0 O# V1 F2 f
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* Fix for games where all sound would suddenly stop.! e: Q9 P" c6 n5 Q2 E
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* Fixed Hibernate/S3 issue where center/sub would not work without a speaker) G' {7 D8 {- w; a5 Y, \
config change after resume. # S! M4 `" C5 e( c" V4 J5 A$ t9 E" v 0 I1 `6 ^9 R3 y- }* x* Fixed game port conflict with MPX/nForce motherboards. ( Y3 P: p0 ?! b9 B [) S( w: \' Q! T- b; c
* 3d sounds with elevation playback distortion free. 6 S2 y9 [0 F9 ?0 t; R8 [- U% g3 K _4 ?0 T# l6 k
* DSound primary renderer now follows the speaker config. Example going ; O/ E, T) k Z" S2 C+ ~ from 5.1 to headphone, all 3d sounds will now play out two channels. * \" z$ f3 R. H; }- l& V This corrects missing sounds in games.1 W4 E. ?3 o2 V; H0 a7 G
$ X. A+ T0 X. f* Q, c# N% r! g* AC3 digital over SPDIF now works in 98SE. Detects if the AC3 node should ) q+ T" H7 x/ y, ^$ q
be utilized in the topology based on system support. + @& o6 A. i$ P7 x 98SE requires QFE 269601USA8.EXE, 2K requires SP2. u/ E; E, [8 e0 V
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* Enhanced MIDI playback with better timing and fixed region exclusive + m% L; k; q# C _ } (hihats) 1 t" ~# L; U5 H z
& O7 P$ R( j6 o3 s! ^9 A* Fixed DSound volume scaling. Now distant sounds in games are more audible.5 A! T0 a e) t0 ]. q# k; T
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* Matched Center/Sub volume scaling to front/rear output levels. ! }+ E/ h) R% Y+ O
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* Fixed distortion/intermittent noise playing multiple channels at various - v# G' D) o/ o* K sample rates.5 o* [+ D C: q7 _1 ~
; c. y0 G, g4 C, X( Q t* _$ k/ K* |* Synced up the windows speaker modes with Santa Cruz Control Panel. ) I9 E) h- ?% ^+ F * v) A ~" t G' D: v* Improved Installer. Removes old driver and installs new one. Corrects / q" {' A& v O/ z# z' _2 i
missing support files when uninstalling/reinstalling without restarting. . l- {" I) h* C& n% M( L 9x now prompts for a reboot after driver install. 3 a+ x/ S I- Y: r7 m1 Z5 `* {! `' r4 u' Q7 _
* Bugchecks on uninstalling resolved. . H0 q: T; n- f8 H7 `" P, X
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* Optimized boot time and resume from standby times.作者: billy_xx 时间: 2006-6-24 16:24
看见了,资料说和MPX/nForce 的游戏接口冲突,可我现在确实没有任何问题,刚用手柄玩了下游戏试试,一切正常,不知道是什么原因。作者: 碧水蓝冰 时间: 2006-6-24 22:07
那句英文的意思是已经修复了冲突问题,可怜我是SIXPack5.1+作者: gon 时间: 2006-6-24 22:33
中断或资源冲突,换PCI槽是最简单的解决方法。* n# y, c* j' f- u% ~
不过,以前许多NF2上game port口兼容性问题都是换过槽的,也解决不了。: U4 H: D# @3 E4 `" w5 e
可能楼主运气特别好,或驱动不同。作者: highling 时间: 2006-6-24 22:55
提示: 作者被禁止或删除 内容自动屏蔽作者: 流氓兔116 时间: 2006-6-24 22:59
偶以前的剧场版也有这样的问题 . {$ A- f6 e- I& I主板是NF4 0 a7 g8 E( p$ S( @现在用乌龟4630,用的是4193的驱动没这个问题