标题: 解决了 #乌龟4630和NF2主板的兼容问题 [打印本页] 作者: billy_xx 时间: 2006-6-24 09:48 标题: 解决了 #乌龟4630和NF2主板的兼容问题 用过4630芯片的都知道它与NF2主板有个兼容问题:Game Port会出现惊叹号(不知道大家的是不是一样,我用过的乌龟和坦克都这样)虽然影响不大,可看着总是很不爽啊:wacko:可今天我重装乌龟驱动的时候发现那个惊叹号没有了:lol::lol::lol:。不知道是什么原因,装驱动的方法还是和以前一样,只是换了个PCI槽的位置而已,但以前用坦克也换过位置却是不行。主板是磐正的8RDA+UL 见图:wub::wub: " Q3 o* O. @4 w# @3 [/ i# h5 c# K$ M Q2 p
[ 本帖最后由 billy_xx 于 2006-6-24 16:28 编辑 ]作者: smilexp 时间: 2006-6-24 15:15
relnotes.txt Turtle Beach Santa Cruz v.4193 WDM driver 2 N+ |, q9 \9 N2 E7 R: }; m6 u& X* b
for Win 98SE, ME, 2K, XP 6 J# t, y) R) ?- N7 n! ] June 23, 2003 7 W' U% w# O, F: C , n+ y. g* L2 E+ e9 tv4193 - New Features/Fixes 4 j4 z T( y4 y$ C; }$ c
========================== 7 S3 Z5 X3 t+ y% J, b' ^: s1 s* 5.1 Gaming support. Now you can play the latest 5.1 games with the 5.1 8 @" V( ?8 d6 X9 I speaker config and hear everything you are supposed to. ; t; b0 `) M+ k" }: x x& G; D* `/ H& J, j
* Windows Media Player 9 5.1 support added under XP. 6 \$ m5 u" G0 Z O& T
Now you can play multi-channel WMA files. , j5 |! g" u$ v$ i7 K3 v8 m# ^6 v: M! j9 b0 c+ h5 I
* SRS CSII 5.1 plugin for MP9 works with this driver.1 U6 P3 r; \% S
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* EAX 2.0 fully compliant. Query for BasicSupport of Deferred EAX , }5 c0 E0 ~0 o* r, ? |
properties now works. 1 O* s/ I5 ~3 C$ I5 P
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* Fix for games where all sound would suddenly stop. 6 \6 Y. g2 V' E) |- p7 T: s9 i" X+ z+ H4 e8 N; }1 N
* Fixed Hibernate/S3 issue where center/sub would not work without a speaker 8 }. L& M! j9 s( c4 c7 b5 N0 w config change after resume. 1 e6 }: g, m g7 r, c : `1 Y& M( Q2 `7 ]* Fixed game port conflict with MPX/nForce motherboards. 9 e7 ~2 L4 D. c0 ~- u
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* 3d sounds with elevation playback distortion free. / @; D9 _4 a& g 1 H! J; R& S3 R; ` }) P! G* s+ Q* DSound primary renderer now follows the speaker config. Example going) c. L6 H% E4 s! O$ [/ {$ Z1 M3 g- m
from 5.1 to headphone, all 3d sounds will now play out two channels. ; b1 L1 Z7 _0 W0 T9 I# O
This corrects missing sounds in games.0 t- W3 ~5 _1 i7 _' r- `
3 ~) r3 E2 G7 k7 I$ {$ L8 Y* AC3 digital over SPDIF now works in 98SE. Detects if the AC3 node should 7 E# {4 `" I z4 C be utilized in the topology based on system support.9 N8 g6 n) w- U4 |0 E! h z
98SE requires QFE 269601USA8.EXE, 2K requires SP2. $ a9 f2 ]* L5 a$ h, V9 X$ I) W, Q0 q8 Z
* Enhanced MIDI playback with better timing and fixed region exclusive ) M" X2 ~, p: Q: H' o (hihats) 4 m5 d* P/ l b' c s8 b0 Z/ `! Q2 n
* Fixed DSound volume scaling. Now distant sounds in games are more audible. 1 d! K, n" I* Z9 e( b, w: T1 O0 t8 B. \5 X6 y7 X
* Matched Center/Sub volume scaling to front/rear output levels. 0 }9 d- [$ ?7 G6 ^% ~2 `
8 j" D: p% J& ^* S. b& k4 V* Fixed distortion/intermittent noise playing multiple channels at various% o' s1 f; ? F1 s# q: s
sample rates. 5 k+ g0 `: j) Y " V, w: F( g/ L+ }% {* Synced up the windows speaker modes with Santa Cruz Control Panel. 8 t3 S6 d1 |! `* V% `* p+ k" T) `" k: g, F& H1 |& b4 q
* Improved Installer. Removes old driver and installs new one. Corrects + @ N" W/ x& B- B missing support files when uninstalling/reinstalling without restarting.2 ?* D, n+ t! \6 O" N, o: r4 Q
9x now prompts for a reboot after driver install. " D# i1 Z$ i; | D" Y6 X; M/ ]8 r/ [. s
* Bugchecks on uninstalling resolved. f+ S8 `+ U$ f' s4 w6 W) P% ] s3 e+ e+ \
* Optimized boot time and resume from standby times.作者: billy_xx 时间: 2006-6-24 16:24
看见了,资料说和MPX/nForce 的游戏接口冲突,可我现在确实没有任何问题,刚用手柄玩了下游戏试试,一切正常,不知道是什么原因。作者: 碧水蓝冰 时间: 2006-6-24 22:07
那句英文的意思是已经修复了冲突问题,可怜我是SIXPack5.1+作者: gon 时间: 2006-6-24 22:33
中断或资源冲突,换PCI槽是最简单的解决方法。$ e- e8 d$ ]2 Y1 B5 _2 Q& O' w
不过,以前许多NF2上game port口兼容性问题都是换过槽的,也解决不了。 1 k/ N) x ^1 C( D/ u1 L可能楼主运气特别好,或驱动不同。作者: highling 时间: 2006-6-24 22:55
提示: 作者被禁止或删除 内容自动屏蔽作者: 流氓兔116 时间: 2006-6-24 22:59
偶以前的剧场版也有这样的问题 9 \! d. [, ~: _1 f* z! k主板是NF4- a- d$ W7 Q9 v: o4 q
现在用乌龟4630,用的是4193的驱动没这个问题