[ 本帖最后由 fineday 于 2006-9-22 19:06 编辑 ]作者: fineday 时间: 2006-9-22 19:05
Nah - I reckon that the vertex engine of the G80 is all unified for vertex and geometry shading, but is also be used for physics calcumulations too, which is what the separate bus is for. NV will release their own physics API when they launch the G80. Do you hear me Inq? Print this info now!
----beyound3D作者: 来不及思考 时间: 2006-9-22 19:05
提示: 作者被禁止或删除 内容自动屏蔽作者: 来不及思考 时间: 2006-9-22 19:07
提示: 作者被禁止或删除 内容自动屏蔽作者: fineday 时间: 2006-9-22 19:17