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转载自cnbeta http://www.cnbeta.com/articles/36198.htm hidecloud编译
在SIGGRAPH 2007上,微软扔下了一枚重型炸弹:现在的DirectX 10硬件将不能支持接下来在Vista SP1中包含的DirectX 10.1。
换句话说,现在市面上所有的DX10显卡就这么废了!不过微软方面称玩家们不用太担心,因为DX10.1中所更新的内容对玩家来说并无太大影响。
比如将当前的16位浮点运算升级为了32位,并且4xAA对于DX10.1来说成为了一个强制性的要求,而当前是可以选择的。
我们怀疑微软推出DX10.1的时机,简直不太可能会成功,你得不仅拥有一块新的显卡,还得装上Vista SP1,最后,还得赢得开发者的支持。这在短期内可能么?
消息来源http://hardware.slashdot.org/article.pl?sid=07/08/11/0524250&from=rss
DirectX 10 Hardware Is Now Obsolete
Posted by Zonk on Saturday August 11, @05:41AM
ela_gervaise writes "SIGGRAPH 2007 was the stage where Microsoft dropped the bomb, informing gamers that the currently available DirectX 10 hardware will not support the upcoming DirectX 10.1 in Vista SP1. In essence, all current DX10 hardware is now obsolete. But don't get too upset just yet: 'Gamers shouldn't fret too much - 10.1 adds virtually nothing that they will care about and, more to the point, adds almost nothing that developers are likely to care about. The spec revision basically makes a number of things that are optional in DX10 compulsory under the new standard - such as 32-bit floating point filtering, as opposed to the 16-bit current. 4xAA is a compulsory standard to support in 10.1, whereas graphics vendors can pick and choose their anti-aliasing support currently. We suspect that the spec is likely to be ill-received. Not only does it require brand new hardware, immediately creating a minuscule sub-set of DX10 owners, but it also requires Vista SP1, and also requires developer implementation.'" |
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