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OpenGL 3.3 Driver Release Notes
You will need one of the following graphics cards to get access to the OpenGL 3.3 and GLSL 3.30 functionality:
Desktop
* Quadro FX 370, 570, 1700, 3700, 4600, 4700x2, 4800, 5600, 5800, Quadro VX200, Quadro CX
* GeForce 8000 series or higher; Geforce G100, GT120, 130, 220, GTS 150, GTS 250, GT310, 320, 330, 340, GeForce GTX 260 and higher, any ION based products.
Notebook
* Quadro FX 360M, 370M, 570M, 770M, 1600M, 1700M, 2700M, 2800M, 3600M, 3700M, 3800M
* GeForce 8000 series or higher
This driver supports all of OpenGL 3.3 and GLSL 3.30 on OpenGL 3 capable hardware. For OpenGL 2.1 capable hardware, these new extensions are provided:
* ARB_texture_swizzle (also in core OpenGL 3.3)
* ARB_sampler_objects (also in core OpenGL 3.3)
* ARB_occlusion_query2 (also in core OpenGL 3.3)
* ARB_timer_query (also in core OpenGL 3.3)
* ARB_explicit_attrib_location (also in core OpenGL 3.3)
The OpenGL 3.3. and GLSL 3.30 specifications, as well as the extension specifications, can be downloaded here: http://www.opengl.org/registry/
For any bugs or issues, please file a bug through the developer website: https://nvdeveloper.nvidia.com/
http://developer.nvidia.com/object/opengl_driver.html |
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