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关于目前已经正式应用了 DX11 游戏所应用的技术,之前 PCGH 做过统计:
DirectX 11 games already available:
• Aliens vs. Predator (tessellation, MSAA, improved shadows, higher fps thanks to CS during post processing)
• Battleforge (with patch, higher fps thanks to compute shader for SSAO)
• Battlefield Bad Company 2 (filtered shadows)
• Civilization 5 (MSAA, higher fps and improved textures thanks to CS as well as tessellation, multithreading)
• Colin McRae Dirt 2 (tessellation, HBAO with compute shader)
• Lost Planet 2 Benchmark-Demo (tessellation, compute shader for Akride mesh, improved shadows)
• Medal of Honor Multiplayer-Beta (filtered shadows)
• Metro 2033 (tessellation, nicer depth of field thanks to compute shader)
• Stalker Call of Pripyat (tessellation, higher fps thanks to CS during post processing)
• WoW Cataclysm Beta (higher fps thanks to CS during post processing)
shu0202 所说的 "实际游戏测试“ 是指哪个(上面应用了 Tessellation 的 DX1 游戏有 6 个)? |
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