|
ACM SIGGRAPH 2011 Course
Filtering Approaches for
Real-Time Anti-Aliasing
![]()
News- April 19, 2011: web launched! We will be updating this page frequently, stay tuned!
AbstractFor more than a decade, Supersample Anti-Aliasing (SSAA) and Multisample Anti-Aliasing (MSAA) have been the gold standard antialiasing solution in games. However, these techniques are not well suited for deferred shading or fixed environments like the current generation of consoles. In the last years, Industry and Academia have begun to explore alternative approaches, where anti-aliasing is performed as a post-processing step. The original, CPU-based Morphological Anti-Aliasing (MLAA) method gave birth to an explosion of real-time anti-aliasing techniques that rival MSAA. This course will cover the most relevant techniques, from the original MLAA to the latest cutting edge advancements.
Tentative Schedule0:00 | Introduction | Diego Gutierrez / Jorge Jimenez | 0:05 | A Directionally Adaptive Edge Anti-Aliasing Filter | Jason Yang | 0:20 | Morphological Anti-Aliasing (MLAA) | Alexander Reshetov | 0:35 | MLAAQ: GPU MLAA with Quality Improvements | Jorge Jimenez | 0:50 | Hybrid CPU/GPU MLAA on the Xbox-360 | Pete Demoreuille | 1:05 | God of War 3 Integration | Cedric Perthuis | 1:20 | PlayStation Edge MLAA | Tobias Berghoff | 1:35 | The Saboteur Anti-Aliasing (SPUAA) | Henry Yu | 1:50 | Break | [tr][/tr]
2:05 | Subpixel Reconstruction Antialiasing (SRAA) | Morgan McGuire | 2:20 | Fast approXimate Anti-Aliasing (FXAA) | Timothy Lottes | 2:35 | Distance-to-edge Anti-Aliasing (DEAA) | Hugh Malan | 2:50 | Directionally Localized Anti-Aliasing (DLAA) | Dmitry Andreev | 3:05 | Crysis 2 Anti-Aliasing | Tiago Sousa | 3:20 | Wrap-up and Discussion / Q & A |
| 3:30 | Close | DownloadsBibtex@inproceedings{SIGGRAPH11_AACOURSE, author = {Jorge Jimenez and Diego Gutierrez and Jason Yang and Alexander Reshetov and Pete Demoreuille and Tobias Berghoff and Cedric Perthuis and Henry Yu and Morgan McGuire and Timothy Lottes and Hugh Malan and Dmitry Andreev and Tiago Sousa}, title = {Filtering Approaches for Real-Time Anti-Aliasing}, booktitle = {ACM SIGGRAPH Courses}, year = {2011},}Links
|
|