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Creative Sound Blaster X-Fi XtremeMusic, Platinum and Fatal1ty Driver with OpenAL support 2.09.0001
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9 f0 M# i2 u" E: t# v! aThis download contains an improved version of the drivers found on the Sound Blaster® X-Fi™ XtremeMusic, Platinum and Fatal1ty installation CDs. It now provides full OpenAL support for gamers. For more details, read the rest of this web release note. + E# d/ t# n5 i4 X8 f. S. E( l0 i+ d
$ m+ P5 O* o$ R7 G" lThis download
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Includes Creative Audio Console, which enables you to use the Sound Blaster X-Fi features and functions. ' q s) Q' ^2 T
Does not address all the reported general "crackling" issues, but it does resolve some specific issues with crackling. Investigations with some motherboard manufacturers are ongoing, and we hope to provide a general solution soon. # c; g1 T6 r6 x( z
Resolves some issues to improve your overall audio experience. " V# I) w# p9 u* G: Q. K
Added Feature:
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9 M. U: U8 R( \Supports OpenAL 1.1
- s: V- a( p( EGame Fixes:
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For Prey™+ {/ p5 L _' I" n& g1 d2 b G
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Resolves the issue of the computer not responding 1 [+ O& H9 D$ ]
For Quake 4™ (version 1.04)
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Resolves the issue of the computer not responding when the error message "Quake 4 has encountered an error and needs to close" is displayed 0 P1 T i$ U- N5 e0 H
Resolves the issue of mono speaker out in surround sound environments : k5 O) i3 z/ k' v
Allows you to hear audio from speakers when you select the OpenAL X-Fi option as the audio driver # G# ]* }! \3 I. f3 O
Allows audio channels to stream to correct speakers / ?3 R- z9 m A; N+ H% Y
For Battlefield 2™/ [$ L! y3 b" Z0 t8 f' w
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Allows the Ultra-High Audio setting in a multi-player game / P. \. T7 ]" _
For Battlefield 2 (version 1.12). |8 k6 \0 p7 j# [: G- y s0 U& I4 [. C
+ g2 o( T5 t. WAllows you to hear audio from speakers when the X-Fi audio driver option is selected 5 [! a9 e% Y2 v! Y
For Doom 3™ (version 1.3)
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Allows you to hear audio from speakers when EAX 4.0 is enabled d+ n0 X N3 w
Resolves the "pop" issue during the Chainsaw attack sound effect sequence 4 s: I, X) s8 K; W5 q3 s+ Q; _0 Y3 K
Removes "hiss" from the front left speaker . W; W7 H. s( W$ v
Allows panning
5 j; ?/ u o8 Y9 v( sPlays the Ambient sound effects correctly
. o' E( j- m+ x/ E# M9 GFor Unreal® Tournament 2004 (version 3369)
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Allows you to hear audio from speakers when running in hardware OpenAL mode (the System Driver check-box is cleared) . z; `7 A! [3 G: ^' k
For Unreal Tournament 2004 (version 3355): \4 s+ j" X/ {( J9 w" Q! @) m7 b
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Allows reverb in native OpenAL mode 9 ?! y6 K! J6 L6 R7 k( R, w4 T
Allows music to play correctly during gaming in Native OpenAL mode % e( V$ w+ a' R) S9 t
For Dungeon Siege® (version 1.11)2 |$ K6 I6 p2 w
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Resolves the issue of the computer not responding during benchmarking
8 c$ o4 F1 N) e9 e) N8 m# kMusic or Movie Playback Fixes:2 v2 c: a6 f& T: t( W1 i! V, U7 S+ e
}( Z- F0 Z. I/ K+ MResolves the issue of the computer not responding when DTS signal is passed through Creative MediaSource™ Player/Organizer
2 j% d1 i( n- x6 Q9 q: B7 nRemoves X-Fi CMSS-3D Speakers distortion when playing DivX stereo content ' h! m3 h+ ^) u; p* v' s
Recording Fixes:
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Removes distortion when recording to a 44.1 kHz multi-channel wave file in Audio Creation Mode with 44.1 kHz master sampling rate
; N# ~) v# p% y9 |Removes pops and crackles during record monitoring and changing sample rates 2 V$ }7 t0 Y- y
For Microsoft® Windows® XP Professional x64 Edition& B! ^' I& ~+ k8 _
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Resolves the issue where no audio is heard from your speakers occasionally when playing 3D MIDI files
: X2 Q+ |0 V+ `8 ]; uResolves the missing instrument issue when playing a MIDI file in all modes 3 G {$ s+ v7 S/ ?) b, m5 n% s
Others
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Resolves the "recording process aborted" issue during a 44 kHz multi-channel recording X: `& a; c3 H
Resolves the issue of the computer not responding when recording with Creative MediaSource Player/Organizer ; m: ^, g0 N" d; r3 G! t! v
Resolves SoundFont® issues where notes distort and change pitch during playback and recording ; p; z5 H8 ~9 o+ U/ ]2 Q
General Fixes:
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Allows your computer to quit Suspend mode when enabling "Automatically Enable Headphone Settings" even when headphones are not connected to your computer , S# \: I( s! A: H0 u
Resolves the issue where no audio is heard when testing the X-Fi CMSS-3D Headphone in the Game Mode console
, C* h8 ]3 `( r8 a, C( G8 MResolves the noise issue when your computer quits Standby mode 0 J2 S h6 r6 j" O3 \) f
Fixes for developers:8 I! B+ F. }0 x$ d0 A( l1 Q
% u* e _% d+ E& ^. ~9 a2 hAllows effects to be loaded in EAX4.0 mode of your test program (EAX50ShowDSound)
2 {7 p% u. t( |9 G+ cResolves the issue of the computer not responding when loading a 2D Sound in your test program (DSound50_OpenAL 1.1) & u" b! ^9 B8 }+ j7 Z2 }* ~, \2 z1 n
Resolves the issue where there is no upmix when switching effects
8 ] ~; v% l7 v7 gResolves the floating point offset issue in OpenAL
2 G; K; W5 Y, [1 I. ~4 {* j o! ?Resolves the issue of the computer not responding while using synchronous start through native OpenAL
3 G" `* ^2 n6 ^2 ~& Z7 ]Requirements:
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! I: \4 K; k2 P; HMicrosoft Windows XP Professional x64 Edition or Windows XP Service Pack 2
$ ]1 V+ g& ? y+ f+ E5 q) @Sound Blaster X-Fi XtremeMusic, Platinum or Fatal1ty audio device
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$ y4 A0 R* A; e+ t' o( d+ q8 sCreative MediaSource DVD-Audio Player is unavailable for Windows XP Professional x64 Edition.
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[ 本帖最后由 fish2fish 于 2006-7-3 22:10 编辑 ] |
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