POPPUR爱换

 找回密码
 注册

QQ登录

只需一步,快速开始

手机号码,快捷登录

搜索
查看: 2802|回复: 2
打印 上一主题 下一主题

NVIDIA Sessions at SIGGRAPH 2007 部分演讲幻灯片

[复制链接]
跳转到指定楼层
1#
发表于 2007-8-27 12:53 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
NVIDIA Sessions at SIGGRAPH 2007

Smoke, Fire and Water with Fluid Dynamics

Download presentation

Physically based animation of fluids such as smoke, water and fire provides some of the most stunning visuals in computer graphics, but has historically been the domain of high-quality offline rendering due to its great computational cost.  In this presentation we will talk about how to simulate and render these effects in real time on the GPU, and also how to build a unified system that seamlessly integrates these effects into real time applications such as video games.

NVIDIA FX Composer 2: Shader Authoring for Everyone
Download presentation

FX Composer 2 is a state-of-the-art shader development platform for technical directors, programmers, and artists. It is designed for quick and easy shader authoring and convenient integration into existing production pipelines.  It supports authoring of Cg, HLSL, and COLLADA FX shaders, and has many features such as shader profiling, integrated access to an online Shader Library, artist-friendly tweakables, scripting, custom plug-ins, a convenient start page, customizable toolbars and layouts, and more. (FX Composer 2 RC1)


GPU Gems 3 Sampler

Part 1 - Summed-Area Variance Shadow Maps

Download presentation (coming soon)

This improved version of the Variance Shadow Maps (VSM) reduces the light bleeding artifacts associated with the original VSM algorithm.
Aditionally, introducing summed area tables (SATs) the author has made it possible to compute shadow contributions for arbitrary rectangular regions efficiently, therefore making it a must-see algorithm for soft shadows without aliasing. This technique is fully explained in the upcoming GPU Gems 3 book.

Part 2 - Playable Universal Capture

Download presentation (external site)

This overview will discuss and demonstrate the real-time implementation of Universal Capture - a facial capture approach that delivers unmatched animation fidelity while offering flexibility to create unique visuals. The technique has progressed from its film applications (The Matrix movies) to fully interactive (E3 2006 Tiger Woods Demo), ultimately being used for animating facial performances in the video games Tiger Woods PGA Tour 07 and Need for Speed: Carbon. The "Playable Universal Capture" technique by George Borshukov, Jefferson Montgomery and John Hable from Electronic Arts is described in GPU Gems 3.


NVIDIA Perfkit 5: Optimize Your Application in Real-Time
Download presentation

This talk will focus on PerfHUD 5, the latest version of NVIDIA's real-time performance analysis tool with numerous major improvements such as shader edit-and-continue, render state edit-and-continue, customizable graphs, numerous user interface enhancements, and a host of other useful features.  Attendees will also learn how to use the other components of PerfKit: access powerful GPU performance counters in OpenGL and DirectX with PerfSDK, identify OpenGL API usage and performance errors with GLExpert, and tune fragment programs using ShaderPerf. (Perfkit page)

GPU Gems 3: Advanced Skin Rendering
Download presentation

NVIDIA's Demo Team will do an overview of its advanced skin rendering techniques as seen in the Human Head demo. The demo engineers will discuss a highly realistic, physically based real-time skin shader that is easy to implement and highly scalable to meet the performance needs of your application. The skin rendering technique is explained in detail in the upcoming GPU Gems 3 book.

Real-Time Voxelization of Triangle Meshes on the GPU

Download presentation

Stencil Routed A-Buffe

rDownload presentation
potomac 该用户已被删除
2#
发表于 2007-8-27 13:36 | 只看该作者
提示: 作者被禁止或删除 内容自动屏蔽
回复 支持 反对

使用道具 举报

3#
发表于 2009-4-25 20:05 | 只看该作者
siggraph啊,sig系列会议里面IF最高的。。。
回复 支持 反对

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

广告投放或合作|网站地图|处罚通告|

GMT+8, 2025-2-1 06:43

Powered by Discuz! X3.4

© 2001-2017 POPPUR.

快速回复 返回顶部 返回列表