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Microsoft Flight Simulator X DEMO

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1#
发表于 2006-8-10 09:45 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
有没人喜欢这个game?

继FS9之后的Microsoft Flight Simulator X已经开始进入了Beta阶段,此前仅仅是透露了2007年发布这一版本的消息,而且这个Beta仅仅是在小范围内以邀请的形式展开的,但看上去更像是国际性的公测,并不仅限于美国.
因为FS X将基于DirectX 10的各种特性开发,因此在Windows Vista和支持DirectX 10的显示卡上运行,会得到更好的体验,我们可以从图中看出来.新的FS X将拥有世界上存在的两万三千个机场和60个任务让你从小菜鸟升级到专家飞行员.
模拟飞行爱好者一定很着急地想知道什么时候会发布FS X,这里有了一个相对明确的时间表,根据开发进度,Windows Vista发布肯定是在先,然后紧接着FS X就会发布,这一时间很可能在2007年初也就是1月,而如果进展良好,在2006年12月完成任务也不是什么不可能的事情。


http://www.3dgamers.com/dlselect ... eleasedemo.exe.html
2#
 楼主| 发表于 2006-8-10 09:50 | 只看该作者
……         
Don't laugh. Few franchises rival Microsoft Flight Simulator for longevity or success, and the latest version is visually incredible.

By Jason Ocampo, GameSpot
Posted May 11, 2006 7:02 pm PT

LOS ANGELES--Microsoft's venerable Flight Simulator franchise is nearly 25 years old, something very few game franchises can also say. Though it doesn't generate the same buzz as a Halo or a Grand Theft Auto, Flight Simulator has proven to be a very successful and dependable franchise, thanks to its large and dedicated fan base, many of whom are real-life pilots. Yet for the 10th chapter in the series, Microsoft has rethought practically every aspect of Flight Simulator. The result is Flight Simulator X, a game that promises a huge leap in believability and realism for fans of realistic flight sims.

In terms of visuals, the differences between Flight Simulator X and its most immediate predecessor, Flight Simulator 2004, are downright startling. We were shown examples of remote areas on Earth as rendered in Flight Simulator 2004 and then in Flight Simulator X, and it was hard to believe that both products are only two years apart from one another. Microsoft and its internal Aces studio have raised the bar even nearer to photorealism. Texture resolutions have been quadrupled, there's much more accurate definition in terrain letting you see ridges and hills even better than ever, the autogen system can now automatically place 6,000 items per square kilometer to make the world look occupied (Flight Simulator 2004 could only do 600 items per square kilometer), and there are now 24 million accurate roads and highways in the game. Birds fly low in the sky, animals such as giraffes and elephants roam the African plains, traffic flashes by on highways, and there's a real sense that you're flying around a real place.

There are also a ton of new dynamic objects in the world. Land at an airport, and you'll be surrounded by tarmac vehicles such as luggage carts. The world has been divided into 23 zones, so if you fly over a tropical zone you'll see palm trees and other appropriate foliage. And we should mention that the water effects are absolutely photorealistic, thanks to new shader technology (though you'll need DirectX 10 for that). Other new features include an integrated voice-over-IP chat system, which means that you can now talk to your fellow pilots while in multiplayer without having to rely on a third-party system. There's also 5.1 surround sound.

Flight Simulator X will ship this winter with support for DirectX 9, the current standard. However, when Windows Vista is released early next year, Microsoft says it will release a free update to support DirectX 10 hardware, the next standard. Company representatives showed us the difference between DirectX 9 and DirectX 10 in the game, and the DX 9 version looked great, but the DX 10 version was substantially better. There was a much better sense of atmosphere and light, as well as the incredible water noted above.

The game will also introduce "structured experiences," A记爱好者cy word for missions. Hard to believe, but Flight Simulator has made it for nearly 25 years without any kind of mission-based gameplay. That will change, and an example of that was shown in a video in which an offshore oil rig is on fire, and you must pilot a helicopter quickly to the scene and evacuate the crew off the burning platform, with things exploding all around you. That'll prove a nice change of pace, but expect that the mainstay Flight Simulator experiences (being able to explore anywhere in the world by air, as well as being able to enjoy an incredibly realistic flying experience) will stay the same. Expect Flight Simulator to ship later this year.

-GameSpot

有意义的内容:
FSX的地景中渲染的项目每平方公里可达6000项,而2004只能做到600项,天空中有飞鸟,地上有长颈鹿和大象,公路上的汽车在飞驰,现在大概已经有2400万条公路做出来了

另外很多的动态物体,比如行李车;世界分为23个区域,当你飞到热带上空,你会看到棕榈树或其他特别的草木;水的特效,以后会支持到DX10;另外内建了通话系统,支持5.1音效

FSX应该在今天冬季发布,是支持DX9的版本,明年Vista发布后,MS会提供FSX支持DX10的免费升级版,编者说MS公司的人给他们看过了DX9和DX10的不同效果,DX9已经相当不错了,不过DX10是更佳,在大气和光影方面,以及前面提到过的水!

FSX另外一点不同之处就是任务出现,一个视频显示的例子,海上石油钻井平台着火,你必须驾驶直升机很快赶到现场,在四周的东西不断爆炸中,从燃烧的平台上疏散人员
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3#
发表于 2006-8-10 10:05 | 只看该作者
据说这个游戏操纵起来特别复杂

原帖由 狂风战士 于 2006-8-10 09:45 发表
有没人喜欢这个game?



http://www.3dgamers.com/dlselect ... eleasedemo.exe.html
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4#
发表于 2006-8-10 14:08 | 只看该作者
飞行游戏画面第一
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5#
发表于 2006-8-10 15:01 | 只看该作者
传说911袭击的发动者,曾用这系列的GAME做模拟训练.
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lancer718 该用户已被删除
6#
发表于 2006-8-22 21:29 | 只看该作者
提示: 作者被禁止或删除 内容自动屏蔽
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7#
发表于 2006-8-22 21:31 | 只看该作者
原帖由 kril 于 2006-8-10 15:01 发表
传说911袭击的发动者,曾用这系列的GAME做模拟训练.

好像后来国际贸易大厦在游戏里被抹去了:sweatingbullets:
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8#
 楼主| 发表于 2006-8-22 21:53 | 只看该作者
这个东西除了水面效果比较好之外,背景就是一堆积木+纸片……











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