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【抢先下载】ForceWare 163.14 XP/Vista版,PerfHUD 5 Beta 4 DX10 demo

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1#
发表于 2007-7-24 22:51 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
http://developer.nvidia.com/object/perhud-5-beta.html

PerfHUD 5 is a major step forward from PerfHUD 4, featuring numerous new features and improvements:

  • DirectX 10 Support, GeForce 8800 GTX Support
  • Microsoft Windows Vista Support (DirectX 9 and 10)
  • Interactive usage model
  • Shader edit-and-continue
  • Render state edit-and-continue
  • Revamped customizable user interface
  • Numerous other improvements…


Of course, PerfHUD still provides convenient automated bottleneck identification and all the real-time performance analysis and debugging features that you’ve used in previous versions.  It allows you to analyze your application from a global view to individual draw calls, providing numerous graphics pipeline experiments, graphs of performance metrics, and interactive visualization modes – all in real-time while your application is running.

We strongly recommend that you read through our PerfHUD 5 Overview Slides, the Quick Tutorial, and the User Guide to get a good understanding of PerfHUD’s extensive capabilities.

Don’t forget that your application must opt in to PerfHUD analysis.  Instructions are in Pages 30 to 32 of the User Guide.

Known Issues:

  • Only the first two chapters of the User Guide have been updated.
  • There may be a reference count error when you quit an application.
  • The “Toggle Full Screen” button in the Sparkles sample doesn’t work, but Alt+Enter works
Key Features of NVIDIA PerfHUD 5:

  • G80 support on Windows Vista and XP
  • DirectX 10 support on Windows Vista
  • DirectX 9 support on Windows XP and Windows Vista
  • Edit & Continue for HLSL and .fx vertex, geometry, and pixel shaders
  • Edit & Continue for Raster Operations state
  • Customizable Performance Dashboard
    • User chooses up to 4 counters per graph
    • Full set of 40+ PerfSDK Direct3D and GPU counters available
    • Arrange graphs as you choose
    • Create and delete graphs
    • Save/load custom layouts
    • Layout stored automatically when exiting PerfHUD
    • Double-clicking color swatch in graph legend toggles display of that channel
  • Improvements to Frame Debugger
    • Visualization of 2D textures, 3D textures, shadow maps, and cube maps
    • User can arbitrarily rotate wireframe visualization
    • Show selected draw call only (versus selected and all previous calls)
    • Mouseover on textures and render targets shows texture coordinates and texel color
    • Tone mapping for textures and render targets
  • Improvements to Frame Profiler
    • Instruction Count Ratio graphs
    • Tooltips for graphs with graph values
    • “Alpha Enabled” state bucket criteria
    • Support for Hierarchical Direct3D Performance Markers
  • Improved user interface
    • Polished look-and-feel with new fonts and widgets
    • Hardware mouse cursor improves responsiveness when frame rate is low
    • Clicking on graphs in Frame Profiler jumps to corresponding draw call
    • Clear legends for all graphs
    • New Help screen with software version, GPU, driver information, and keyboard shortcuts
    • Options screen with numerous configuration options:
      • Clear color buffer when viewing Z-only passes
      • Preserve backbuffer
      • Draw call visualization mode
    • F2 hides/shows PerfHUD UI
  • Compatibility, stability, and reliability improvements
    • Extensive testing on a wide range of applications
    • Minor bug fixes
  • Comprehensive documentation
    • User Guide
    • Quick Tutorial

[Download] PerfHUD Installer for Windows Vista and XP
[Download] Windows XP instrumented driver for PerfHUD(ForceWare 163.14 XP版)
[Download] Windows Vista instrumented driver for PerfHUD(ForceWare 163.14 Vista版)


循环不息的宇宙 如在照顾着地球
人在天天的进步无退后 如像霹雳闪电
如是变化百万年 无尽新鲜的发现造成每天
世界每刻急速旋转 像思想天天的转
散播信息千百年遥远 无穷新知将你我拉近
无穷传真送到我心 如能将心彼此牵引
这个世界 这个世界 这个世界 更快更真


[ 本帖最后由 phk 于 2007-7-24 22:53 编辑 ]
2#
 楼主| 发表于 2007-7-24 23:01 | 只看该作者
; NVIDIA Windows Vista Display INF file
; Copyright (c) NVIDIA Corporation. All rights reserved.
[Version]
Signature   = "$Windows NT$"
Provider    = %NVIDIA%
ClassGUID   = {4D36E968-E325-11CE-BFC1-08002BE10318}
Class       = Display
CatalogFile = NV_DISP.CAT
DriverVer   = 07/20/2007, 7.15.11.6314

新发现 NVIDIA_G84.DEV_0403.1  = "NVIDIA GeForce 8600GS"

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3#
发表于 2007-7-24 23:06 | 只看该作者
有小白鼠没?:huh:
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4#
发表于 2007-7-25 00:11 | 只看该作者
我是小白鼠:p

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5#
发表于 2007-7-25 00:32 | 只看该作者
这个驱动可以关闭HDR,比较有趣,不过这毕竟是开发人员专用的,不推荐玩家使用
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6#
 楼主| 发表于 2007-7-25 00:48 | 只看该作者
原帖由 Edison 于 2007-7-25 00:32 发表
这个驱动可以关闭HDR,比较有趣,不过这毕竟是开发人员专用的,不推荐玩家使用


163.11已经可以了
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7#
发表于 2007-7-25 02:31 | 只看该作者
可以H264加速度吗??165.01好多BUG.....
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fiorentina 该用户已被删除
8#
发表于 2007-7-25 04:49 | 只看该作者
提示: 作者被禁止或删除 内容自动屏蔽
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fiorentina 该用户已被删除
9#
发表于 2007-7-25 05:09 | 只看该作者
提示: 作者被禁止或删除 内容自动屏蔽
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