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Nvidia 发布opengl3.3驱动 197.15

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1#
发表于 2010-3-19 08:23 | 只看该作者 回帖奖励 |正序浏览 |阅读模式
OpenGL 3.3 Driver Release Notes

You will need one of the following graphics cards to get access to the OpenGL 3.3 and GLSL 3.30 functionality:

Desktop

    * Quadro FX 370, 570, 1700, 3700, 4600, 4700x2, 4800, 5600, 5800, Quadro VX200, Quadro CX
    * GeForce 8000 series or higher; Geforce G100, GT120, 130, 220, GTS 150, GTS 250, GT310, 320, 330, 340, GeForce GTX 260 and higher, any ION based products.

Notebook

    * Quadro FX 360M, 370M, 570M, 770M, 1600M, 1700M, 2700M, 2800M, 3600M, 3700M, 3800M
    * GeForce 8000 series or higher

This driver supports all of OpenGL 3.3 and GLSL 3.30 on OpenGL 3 capable hardware. For OpenGL 2.1 capable hardware, these new extensions are provided:

    * ARB_texture_swizzle (also in core OpenGL 3.3)
    * ARB_sampler_objects (also in core OpenGL 3.3)
    * ARB_occlusion_query2 (also in core OpenGL 3.3)
    * ARB_timer_query (also in core OpenGL 3.3)
    * ARB_explicit_attrib_location (also in core OpenGL 3.3)

The OpenGL 3.3. and GLSL 3.30 specifications, as well as the extension specifications, can be downloaded here: http://www.opengl.org/registry/

For any bugs or issues, please file a bug through the developer website: https://nvdeveloper.nvidia.com/


http://developer.nvidia.com/object/opengl_driver.html
3#
发表于 2010-3-19 09:56 | 只看该作者
出个dx10卡的终极驱动吧。
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2#
发表于 2010-3-19 09:42 | 只看该作者
我就知道……ogl3.3看来是我等dx10卡最后的饕宴了……
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