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反正我的4850可以跑,9.1驱动。LZ真想玩可以自己试试我之前给出那几个参数。
global.settings文件可以参考
// ----------------------------------------------------------------------
// -- GlobalSettings -- class_Settings
class_Settings:
{
__GUID: { "GlobalSettings" }
Graphics:
{
ScreenXRes: { "1280" }
ScreenYRes: { "1024" }
ScreenRefreshRate: { "60" }
ScreenFormat: { "22" }
ShaderQuality: { "2" }
TextureQuality: { "1" }
AAQuality: { "0" }
Shadows: { "5" }
SoftShadows: { "1" }
GraphicsPipeline: { "1" }
GraphicsDynamicLights: { "4" }
EffectQuality: { "1" }
GraphicsClipPlanes: { "0" }
DisableSM2: { "1" }
}
Audio:
{
MusicVolume: { "0.2" }
SoundFXVolume: { "0.8" }
SpeechVolume: { "0.8" }
AudioQuality: { "0" }
AudioProvider: { "0" }
Subtitles: { "0" }
UseOggSound: { "1" }
}
Performance:
{
WallDecals: { "2" }
ModelDetail: { "1" }
SmallObjectCullDistance: { "0" }
AdaptivePerformance: { "2" }
BatchedAnims: { "0" }
}
Gameplay:
{
HUDRadar: { "1" }
HUDWeaponName: { "1" }
AutoReload: { "1" }
}
Other:
{
InstalledLanguage: { "0" }
ShadowDependencies: { "1" }
ForcedFSAA: { "0" }
Glow: { "1" }
GlowTrail: { "1" }
GlobalGlow: { "0" }
ParticleGlow: { "0" }
Distort: { "0" }
Compile: { "0" }
DisplayTimer: { "0" }
HUD: { "1" }
UIMouseSensitivity: { "5" }
LastUsedPlayerProfile: { "GUU" }
DebugOutput: { "1" }
InfoStreamOutput: { "1" }
WarningStreamOutput: { "1" }
DebugStreamOutput: { "1" }
ErrorStreamOutput: { "1" }
InfoStreamLog: { "1" }
WarningStreamLog: { "1" }
DebugStreamLog: { "0" }
ErrorStreamLog: { "1" }
PostProcessing: { "0" }
GunVisibility: { "1" }
TweakerMenus: { "0" }
}
Editor:
{
EditorVisibilityMode: { "1" }
EditorRotationSnap: { "1" }
EditorRotationSnapAngle: { "15" }
EditorObjectSnap: { "0" }
EditorObjectSnapDistance: { "10" }
EditorGroundSnap: { "0" }
EditorMoveSnap: { "0" }
EditorMoveSnapDistance: { "1" }
EditorNudgeValue: { "1" }
EditorScreenshotOverlays: { "0" }
EditorRotationCentre: { "0" }
EditorBackgroundColour: { "0" }
EditControlsVisible: { "1" }
EditorAnimationMethod: { "0" }
EditorInterpolationMethod: { "0" }
EditorSampleRate: { "60" }
EditorAnimationLooped: { "1" }
EditorShowSolidAABB: { "0" }
RenderAllLights: { "1" }
SaveAllPackages: { "1" }
EditorUseCompiled: { "0" }
EditorLIWWidth: { "0.5" }
EditorLIWHeight: { "0.9" }
}
} |
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