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但是还是测试版本!!!!!绝对是最快的。哇哈哈哈!!!!
; V5 G# y: ~4 p1 W/ w4 Chttp://files.creative.com/manual ... TA_LB_2_09_0001.exe8 ? [3 ]' w' B; c @! k x
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; x R- L$ W& i9 aCreative Sound Blaster X-Fi series Beta Driver with OpenAL support ) Z I2 b. X8 Y& k6 Y9 ^
SBXF-WBETA-1-LB
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This download is a beta driver for Creative Sound Blaster® X-Fi™. It is not fully tested. This download provides full OpenAL 1.1 support for gamers. For more details, read the rest of this web release note.4 h1 Y* y& @, y
- F: n6 W1 n0 U9 X4 ]: k( G- }Take note of the following:
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E, E2 D, s5 G7 P, p( v4 LTHIS IS AN UNSUPPORTED BETA DRIVER. There is no technical support for this driver. / ^6 j+ b% i5 q8 O+ r( ^# U
We recommend that only experienced users install this driver. Do not install this driver for critical tasks. Users who are looking for stable drivers should wait for the final release.
4 N( k% K, }; R3 i! {* {- V- ~This beta driver expires in 120 days from the time of installation. When this happens, users should install the latest Sound Blaster X-Fi driver available.
% e# f; E% ^7 M8 F6 AThis download8 ~, q" A' W2 l+ C
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Includes Creative Audio Console, which enables you to use the Sound Blaster X-Fi features and functions.
( q& s( }, z( z, BDoes not address all the reported general "crackling" issues, but it does resolve some specific issues with crackling. Investigations with some motherboard manufacturers are ongoing, and we hope to provide a general solution soon. # Q- n2 J+ ~; ~$ B4 s) t
Resolves some issues to improve your overall audio experience.
( M; [5 U: v0 K U. G1 L7 CAdded Feature:- e7 @" |9 i( u: X3 d% N5 p: O
" j, m% n, ?5 h% [# ]2 q1 w3 FSupports OpenAL 1.1
5 d8 V3 ]7 H0 N" D) B0 f# c1 WGame Fixes:5 ^( S9 v+ z" e
5 W7 X$ o+ \- o' J6 X6 wFor Prey™5 [* \6 w! c k5 v7 }* Y M
/ I6 D' u7 H0 z" N4 x$ S1 ZResolves the issue of the computer not responding 7 i' d) t) u9 X
For Quake 4™ (version 1.04)6 e2 o- X1 { r( q( N
; l) |4 P" ~; x% o) OResolves the issue of the computer not responding when the error message "Quake 4 has encountered an error and needs to close" is displayed - Z. b' l) k3 p+ I* o3 f5 T& [
Resolves the issue of mono speaker out in surround sound environments . n) K" Y9 H2 f7 d6 C7 y
Allows you to hear audio from speakers when you select the OpenAL X-Fi option as the audio driver
. r0 J' ^" ^7 h* f4 RAllows audio channels to stream to correct speakers
- \" J* R0 o2 i) H b) {! XFor Battlefield 2™, R# R4 j+ D E) ?5 ]" C7 o- K
* }$ i. Q$ a; p- _1 E' p ]# u- HAllows the Ultra-High Audio setting in a multi-player game
9 t9 k4 n! O) r* L2 f, V" YFor Battlefield 2 (version 1.12)' o( A6 c9 B d0 V% c
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Allows you to hear audio from speakers when the X-Fi audio driver option is selected 0 |! ?+ J6 d: m
For Doom 3™ (version 1.3)" K5 ?7 U, U4 t. F) x
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Allows you to hear audio from speakers when EAX 4.0 is enabled 4 D+ V9 z- H1 E* h
Resolves the "pop" issue during the Chainsaw attack sound effect sequence 3 Z& w+ i2 A3 ^5 |
Removes "hiss" from the front left speaker
* f7 W7 ~& K4 F" }5 `8 QAllows panning 8 S; r6 A- D$ P
Plays the Ambient sound effects correctly . K4 y4 P! ]( Y; Z" ?0 o( T
For Unreal® Tournament 2004 (version 3369)* j3 _$ p8 {, p6 S8 g
8 v, i c' F* Z. S5 q' V; _# F; YAllows you to hear audio from speakers when running in hardware OpenAL mode (the System Driver check-box is cleared)
( x2 p2 Q1 Z4 C# |For Unreal Tournament 2004 (version 3355)+ M- C( d( a) ^5 t" K& y
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Allows reverb in native OpenAL mode
. r0 K0 c! ?0 eAllows music to play correctly during gaming in Native OpenAL mode ! J. ` C9 g4 W# ]2 X
For Dungeon Siege® (version 1.11)7 d; z# h9 ?$ g4 T! Z8 C
" Z9 e5 j( T' z8 V5 tResolves the issue of the computer not responding during benchmarking / y( R, d. |& u1 t
Music or Movie Playback Fixes:
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Resolves the issue of the computer not responding when DTS signal is passed through Creative MediaSource™ Player/Organizer
2 N0 v/ t, [; U( l* r9 d- q9 `Removes X-Fi CMSS-3D Speakers distortion when playing DivX stereo content
& F9 a l4 [5 |( O, u" u+ ]Recording Fixes:
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For ASIO
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Resolves the issue where audio stops when you turn on the inputs in Cubase® LE # p9 [; ?& X$ G+ m# E! f" u
Resolves the issue of the computer not responding when the sample rate changes in Cubase
2 j, T8 p0 o3 Q) ZResolves crackling during playback and monitoring at 1 ms
7 l+ `# [: q. u* nResolves the issue where signal is lost when the sample rate changes in Cubase LE or SX3
: v& i$ c @2 XFor Audio Creation Mode
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Removes distortion when recording to a 44.1 kHz multi-channel wave file in Audio Creation Mode with 44.1 kHz master sampling rate
" K) w5 J k' q: [Removes the pops and crackles during record monitoring and changing sample rates
, @& L* \# h* q) R4 WFor Microsoft® Windows® XP Professional x64 Edition
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" O) z$ w! p N i" D: w, }Resolves the issue where no audio is heard from your speakers occasionally when playing 3D MIDI files + V( |7 B) R6 D1 B
Resolves the missing instrument issue when playing a MIDI file in all modes
: Z, _& w' ]% `' @1 BFor Cubase LE 1.09
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& I, @' h, a+ V* DResumes normal playback of MIDI tracks when changing sampling rate 6 \" Q- a* J; l( d
Others# J1 n) u0 j3 z* u7 {6 ]
; l0 Z: b2 Y: ] z& [: ?3 VResolves the "recording process aborted" issue during a 44 kHz multi-channel recording
; b5 o7 A7 j- d: F; x; mResolves the issue of the computer not responding when recording with Creative MediaSource Player/Organizer
/ C( ^ x9 T; rResolves SoundFont® issues where notes distort and change pitch during playback and recording
9 i- u' d3 J% h( e q. F# GGeneral Fixes% a5 }4 s6 M* m' P( M* ?' n: U
3 j. ?9 [7 T+ y4 O7 R5 b4 lAllows your computer to quit Suspend mode when enabling "Automatically Enable Headphone Settings" even when headphones are not connected to your computer . U: S1 |5 ]6 k2 l
Resolves the issue where no audio is heard when testing the X-Fi CMSS-3D Headphone in the Game Mode console
6 h- i1 g- L( ?: g7 P) L/ EResolves the noise issue when your computer quits Standby mode $ e8 ?& U. s+ @5 s3 u% Q
Fixes for developers:
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Allows effects to be loaded in EAX4.0 mode of your test program (EAX50ShowDSound)
0 J( A4 s( D% A# C% Y9 D& \Resolves the issue of the computer not responding when loading a 2D Sound in your test program (DSound50_OpenAL 1.1) 9 B, d$ i$ p4 Y- h" X) i7 m
Resolves the issue where there is no upmix when switching effects 1 ?' u6 P9 p# p, `8 k i
Resolves floating point offset issue in OpenAL
" K5 R, ^2 ]% r- IResolves the issue of the computer not responding while using synchronous start through native OpenAL
/ M0 U, R$ O& w: H* |Requirements:
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Microsoft Windows XP Professional x64 Edition or Windows XP Service Pack 2
+ c9 [) H6 I; N# HSound Blaster X-Fi series audio device : ~8 z7 t% D$ D# h" F- A
Note:: T2 @' M4 X w* s3 w4 n
6 O, W; n G5 p9 RCreative MediaSource DVD-Audio Player is unavailable for Windows XP Professional x64 Edition. |
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