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但是还是测试版本!!!!!绝对是最快的。哇哈哈哈!!!!% q6 f! W+ z' c9 I% |6 r$ m
http://files.creative.com/manual ... TA_LB_2_09_0001.exe
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Creative Sound Blaster X-Fi series Beta Driver with OpenAL support ! C7 J9 G, |( I! v( `
SBXF-WBETA-1-LB
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/ u5 c( P8 w. ?/ bThis download is a beta driver for Creative Sound Blaster® X-Fi™. It is not fully tested. This download provides full OpenAL 1.1 support for gamers. For more details, read the rest of this web release note.6 T" M( o& l/ P) \5 V0 r8 z
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Take note of the following:. }) J: a( S) R, [
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THIS IS AN UNSUPPORTED BETA DRIVER. There is no technical support for this driver. 1 Q( K" b, B! A5 w1 J( ]
We recommend that only experienced users install this driver. Do not install this driver for critical tasks. Users who are looking for stable drivers should wait for the final release.
+ q) e4 I% X4 Z5 eThis beta driver expires in 120 days from the time of installation. When this happens, users should install the latest Sound Blaster X-Fi driver available.
+ |/ N8 ^0 x' j8 Z& KThis download! |+ ` q; U9 G5 X% |6 r
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Includes Creative Audio Console, which enables you to use the Sound Blaster X-Fi features and functions. 4 b. R* y7 L3 p
Does not address all the reported general "crackling" issues, but it does resolve some specific issues with crackling. Investigations with some motherboard manufacturers are ongoing, and we hope to provide a general solution soon.
: {$ d3 b* B. D! E6 q+ M! _& r' E/ x8 ?Resolves some issues to improve your overall audio experience. ; P- Y' k" g m
Added Feature:( ?2 ?. O: g6 [
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Supports OpenAL 1.1 7 {1 Z3 j$ l6 p, | E0 C
Game Fixes:' h" W% S: t6 {% N' C0 e3 H' K4 |
2 Q7 [- A' C: {2 EFor Prey™! V, E. f- D- H z: h, c: X" Q. v
! h. I' @/ F0 BResolves the issue of the computer not responding
8 ~1 D+ U6 ?" LFor Quake 4™ (version 1.04)
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! N# ]( }! o) d1 T+ E+ O PResolves the issue of the computer not responding when the error message "Quake 4 has encountered an error and needs to close" is displayed
* q% N* V3 f, T1 I' ]- e& w/ p, }5 s" ]Resolves the issue of mono speaker out in surround sound environments
' ~" H- @& a- D9 A% |4 [0 X' GAllows you to hear audio from speakers when you select the OpenAL X-Fi option as the audio driver % V; Z, {( h2 S
Allows audio channels to stream to correct speakers
, Z1 j+ H7 y3 i/ Z0 _& x. q7 IFor Battlefield 2™" D* y# R; q A4 Z) w5 W- k( X
; `1 {$ b( D& M8 s/ rAllows the Ultra-High Audio setting in a multi-player game
( j r7 \0 q' oFor Battlefield 2 (version 1.12)' V0 m! I h N# `
$ D/ g _1 N/ v- t$ a% qAllows you to hear audio from speakers when the X-Fi audio driver option is selected 2 v5 F0 X$ G! ]
For Doom 3™ (version 1.3)5 u8 j- ]9 a0 A& Z/ A
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Allows you to hear audio from speakers when EAX 4.0 is enabled & z5 V0 m. Q8 e: ^: w
Resolves the "pop" issue during the Chainsaw attack sound effect sequence
1 p+ r$ [' @: c7 N- nRemoves "hiss" from the front left speaker * G# g1 K* v. V/ Q5 s$ U0 _. L) H5 v" M
Allows panning
0 H1 ]% K& U; U3 E( KPlays the Ambient sound effects correctly + P. c3 f2 r* m4 t9 _5 ~0 R
For Unreal® Tournament 2004 (version 3369)) a1 |, Q0 y+ |" M1 S' S5 o
) L3 b( r9 N9 R: P; a# fAllows you to hear audio from speakers when running in hardware OpenAL mode (the System Driver check-box is cleared) ! C/ p, W8 t, n
For Unreal Tournament 2004 (version 3355)2 j; } F# A: {" \
, l, s8 k9 P* l# H- b+ zAllows reverb in native OpenAL mode ; j4 `" d$ O0 I, ]4 U9 v
Allows music to play correctly during gaming in Native OpenAL mode
) Y! }. M1 G8 ?+ z9 w2 jFor Dungeon Siege® (version 1.11)
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Resolves the issue of the computer not responding during benchmarking
! B8 @. ?# _$ \! h+ `Music or Movie Playback Fixes:
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7 |, T+ u1 X7 }Resolves the issue of the computer not responding when DTS signal is passed through Creative MediaSource™ Player/Organizer
$ S) j8 X6 A# u# wRemoves X-Fi CMSS-3D Speakers distortion when playing DivX stereo content
9 M& X+ n* I4 h( F7 }- \Recording Fixes:
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4 [7 Y! Z: Q6 U" R# W* g; _* aFor ASIO
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Resolves the issue where audio stops when you turn on the inputs in Cubase® LE , ]- g: R7 m+ Y. k% H/ t" S) t E
Resolves the issue of the computer not responding when the sample rate changes in Cubase
& I) E# _( {! G' iResolves crackling during playback and monitoring at 1 ms / ^* F$ ]: T* B5 g
Resolves the issue where signal is lost when the sample rate changes in Cubase LE or SX3
4 I5 Q/ E4 R9 Z* c% p$ y( `! R, sFor Audio Creation Mode
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# r& e6 f0 I8 |* B" o% D% B+ ]+ ORemoves distortion when recording to a 44.1 kHz multi-channel wave file in Audio Creation Mode with 44.1 kHz master sampling rate * u9 t" Q* x* p6 ]7 Y- F, o
Removes the pops and crackles during record monitoring and changing sample rates 7 z @2 }! v r) U6 f+ i% h$ [2 U
For Microsoft® Windows® XP Professional x64 Edition
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- p# L0 \( f% W2 g& D4 G' WResolves the issue where no audio is heard from your speakers occasionally when playing 3D MIDI files
& g1 [5 y7 R; \: SResolves the missing instrument issue when playing a MIDI file in all modes 9 n; Y' H3 Y T
For Cubase LE 1.09( i2 @5 n) [6 d& {
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Resumes normal playback of MIDI tracks when changing sampling rate ' K x- G2 {! W6 d4 f1 S
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' v: ^$ D7 i% b; {Resolves the "recording process aborted" issue during a 44 kHz multi-channel recording ! X6 h( V2 M% `7 `
Resolves the issue of the computer not responding when recording with Creative MediaSource Player/Organizer 2 ?5 n, s! x& _7 T( t; P- v
Resolves SoundFont® issues where notes distort and change pitch during playback and recording
) L, y+ }) P8 O/ w$ Z/ F4 lGeneral Fixes
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8 d6 {7 F [/ o* M; ~, BAllows your computer to quit Suspend mode when enabling "Automatically Enable Headphone Settings" even when headphones are not connected to your computer ^* ?" W2 ^! A8 ^4 |
Resolves the issue where no audio is heard when testing the X-Fi CMSS-3D Headphone in the Game Mode console & g# P1 n" P/ b9 }
Resolves the noise issue when your computer quits Standby mode + D f8 N% `9 ]& J6 n: Q' I1 _
Fixes for developers:: s, z# {7 ?, \5 t& [4 m7 u
5 E$ z& O8 c% o6 J$ R% a( p3 `Allows effects to be loaded in EAX4.0 mode of your test program (EAX50ShowDSound) 2 T, S0 r0 V S& N. M v# a
Resolves the issue of the computer not responding when loading a 2D Sound in your test program (DSound50_OpenAL 1.1) ; s9 `) t0 M' Y$ }
Resolves the issue where there is no upmix when switching effects 9 E7 h9 v/ t) e' _. b) y+ P) \
Resolves floating point offset issue in OpenAL , p9 T1 s1 |) Y; p; |/ S
Resolves the issue of the computer not responding while using synchronous start through native OpenAL 1 ^ g2 Y4 W8 @ A/ M
Requirements:0 t! t- k3 O; W6 C, F9 O- `
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Microsoft Windows XP Professional x64 Edition or Windows XP Service Pack 2 7 D' N, I b; c( Z: _
Sound Blaster X-Fi series audio device
3 P2 Z3 e. P# ]$ K* RNote:
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Creative MediaSource DVD-Audio Player is unavailable for Windows XP Professional x64 Edition. |
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