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老话重提了:sweatingbullets: 8 H$ G# u Y z! S6 [9 ~
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刚刚FLAC了一份FF 2002交响音乐会
* w/ s& P/ Q. v+ G本想直接镜像或者WAV的……
- u6 @# b" l' k3 F不想保存成APE了
- {" g- F V l& e7 fWavPack呢
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1 h, _- z$ Z" i6 F& j* [2 B% Q偶的CD是大部分是为了收藏
+ E1 C8 R% f. C0 K- n4 p淘碟也还是蛮有趣的过程
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Comparison Table7 O# `, D: p# \# a8 R6 u: x
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| Features | WavPack | ALAC | FLAC | Monkey's | OptimFROG | Shorten | | Encoding speed | very fast | average | fast | fast | slow | very fast | | Decoding speed | very fast | fast | very fast | average | average | very fast | | Compression* | 58.0% | 58.50% | 58.70% | 55.50% | 54.70% | 63.50% | | Flexibility** | very good | bad | very good | very good | very good | bad | | | | Error handling | yes | | yes | no | yes | no | | Seeking | yes | yes | yes | yes | yes | yes | | Tagging | ID3/APE | QT tags | Vorbis tags | ID3/APE | ID3/APE | no | | Hardware support | limited | good | very good | limited | no | limited | | Software support | good | bad | very good | good | average | very good | | Hybrid/lossy | yes | no | no | no | yes | no | | ReplayGain | yes | sort of | yes | no | yes | no | | RIFF chunks | yes | | no | yes | yes | yes | | Streaming | yes | yes | yes | no | yes | no | | Pipe support | yes | no | yes | yes | yes | yes | | Open source | yes | Yes (decoding) | yes | yes | no | yes | | Multichannel | yes | yes | yes | no | no | no | | High resolution | yes | yes | yes | yes | yes | no | | OS support | All | Win/Mac | All | All | Win/Mac/Linux | All |
& h0 D1 z F/ j) v, e; u/ P: s! I6 t" ](table continued below) ; L: o/ v; k* p0 E6 e7 X3 ?' N
| Features | WMA | LA | TTA | LPAC | MPEG-4 ALS | MPEG-4 SLS | Real Lossless | | Encoding speed | average | slow | very fast | average | average | slow | slow | | Decoding speed | average | slow | fast | fast | fast | slow | fast | | Compression* | 56.30% | 53.50% | 57.10% | 57.20% | 57.10% | ? | 57.0% | | Flexibility** | bad | average | bad | bad | very good | bad | bad | | | | Error handling | yes | no | yes | no | yes | yes | | | Seeking | yes | yes | yes | slow | yes | yes | yes | | Tagging | Proprietary | ID3v1 | ID3 | no | yes | yes | Proprietary | | Hardware support | limited | no | limited | no | no | no | no | | Software support | good | bad | average | average | bad | bad | bad | | Hybrid/lossy | no | no | no | no | no | yes | no | | ReplayGain | no | no | yes | no | yes | yes | no | | RIFF chunks | no | yes | no | yes | | | | | Streaming | yes | | no | no | yes | yes | yes | | Pipe support | yes | yes | no | | | | no | | Open source | no | no | yes | no | yes | yes | no | | Multichannel | yes | no | yes | no | yes | yes | no | | High resolution | yes | no | yes | yes | yes | yes | no | | OS support | Win/Mac | Win/Linux | All | Win/Linux/Sol | All | All | Win/Mac/Linux | " B% L: i6 E5 f
* The Compression ratio is calculated with the division of compressed size by uncompressed size * 100. So, lower is better.
" x4 ?$ F v0 ^5 HEncoding speed, Decoding speed and Compression ratio are based on each encoder's default settings. - E# ]0 @9 Q0 [1 Y E
** Flexibility refers to the amount of encoding choices offered to the users (Fast/low compression, Slow/high compression and everything inbetween)
5 g) [; M5 \; k8 U[ 本帖最后由 STike 于 2007-5-3 02:19 编辑 ] |
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