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老话重提了:sweatingbullets: 8 ?! f; `% \5 P( J T+ ]6 h( q6 I% z
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刚刚FLAC了一份FF 2002交响音乐会
% G p8 h% d& }) E本想直接镜像或者WAV的……7 W2 e. H7 n( t" U3 [" i$ E: ?4 @
不想保存成APE了* A! _# O: w' _7 G0 x
WavPack呢
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0 @/ n* `0 L5 e4 Q# k+ v3 L偶的CD是大部分是为了收藏% h( F; Z- A& M F" L3 j4 N
淘碟也还是蛮有趣的过程
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( D% A- i5 x# U Comparison Table) \- {" c& M% z' P0 u* U# p
W+ _7 g" _# K; o* n: l| Features | WavPack | ALAC | FLAC | Monkey's | OptimFROG | Shorten | | Encoding speed | very fast | average | fast | fast | slow | very fast | | Decoding speed | very fast | fast | very fast | average | average | very fast | | Compression* | 58.0% | 58.50% | 58.70% | 55.50% | 54.70% | 63.50% | | Flexibility** | very good | bad | very good | very good | very good | bad | | | | Error handling | yes | | yes | no | yes | no | | Seeking | yes | yes | yes | yes | yes | yes | | Tagging | ID3/APE | QT tags | Vorbis tags | ID3/APE | ID3/APE | no | | Hardware support | limited | good | very good | limited | no | limited | | Software support | good | bad | very good | good | average | very good | | Hybrid/lossy | yes | no | no | no | yes | no | | ReplayGain | yes | sort of | yes | no | yes | no | | RIFF chunks | yes | | no | yes | yes | yes | | Streaming | yes | yes | yes | no | yes | no | | Pipe support | yes | no | yes | yes | yes | yes | | Open source | yes | Yes (decoding) | yes | yes | no | yes | | Multichannel | yes | yes | yes | no | no | no | | High resolution | yes | yes | yes | yes | yes | no | | OS support | All | Win/Mac | All | All | Win/Mac/Linux | All |
. A$ K% C" k) C4 @: B" H1 X(table continued below)
& V; ^. [+ M N: n3 X9 p, D- Q| Features | WMA | LA | TTA | LPAC | MPEG-4 ALS | MPEG-4 SLS | Real Lossless | | Encoding speed | average | slow | very fast | average | average | slow | slow | | Decoding speed | average | slow | fast | fast | fast | slow | fast | | Compression* | 56.30% | 53.50% | 57.10% | 57.20% | 57.10% | ? | 57.0% | | Flexibility** | bad | average | bad | bad | very good | bad | bad | | | | Error handling | yes | no | yes | no | yes | yes | | | Seeking | yes | yes | yes | slow | yes | yes | yes | | Tagging | Proprietary | ID3v1 | ID3 | no | yes | yes | Proprietary | | Hardware support | limited | no | limited | no | no | no | no | | Software support | good | bad | average | average | bad | bad | bad | | Hybrid/lossy | no | no | no | no | no | yes | no | | ReplayGain | no | no | yes | no | yes | yes | no | | RIFF chunks | no | yes | no | yes | | | | | Streaming | yes | | no | no | yes | yes | yes | | Pipe support | yes | yes | no | | | | no | | Open source | no | no | yes | no | yes | yes | no | | Multichannel | yes | no | yes | no | yes | yes | no | | High resolution | yes | no | yes | yes | yes | yes | no | | OS support | Win/Mac | Win/Linux | All | Win/Linux/Sol | All | All | Win/Mac/Linux |
+ d9 z. b: w5 b4 P& a* The Compression ratio is calculated with the division of compressed size by uncompressed size * 100. So, lower is better.
6 |. g) \4 ?4 Q, L' vEncoding speed, Decoding speed and Compression ratio are based on each encoder's default settings. / F. ?; |, V7 o% r: m. p! `
** Flexibility refers to the amount of encoding choices offered to the users (Fast/low compression, Slow/high compression and everything inbetween)
( @0 u3 h8 V1 }2 Z[ 本帖最后由 STike 于 2007-5-3 02:19 编辑 ] |
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