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老话重提了:sweatingbullets: 2 k1 z: M8 _3 O, G2 W& a4 Y7 p
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1 {( x) L' v( w) o刚刚FLAC了一份FF 2002交响音乐会' L" A7 K% x4 m: y; W
本想直接镜像或者WAV的……
2 }; U: _" y! g( V5 j不想保存成APE了
+ x$ G/ |3 m5 D5 U- k# fWavPack呢; \) k: V- l) r+ _6 q3 G
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, _8 ~' n2 l# I# |- y X1 h) L9 B7 T偶的CD是大部分是为了收藏* H7 C! N: t" Q/ x$ D4 z& R
淘碟也还是蛮有趣的过程2 L& \, b& F5 t; }! a! N8 Q
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Comparison Table! A g6 j/ ]/ N9 M; |& s( \' L3 R
7 |+ \( K0 a; V& J4 w ^Features | WavPack | ALAC | FLAC | Monkey's | OptimFROG | Shorten | Encoding speed | very fast | average | fast | fast | slow | very fast | Decoding speed | very fast | fast | very fast | average | average | very fast | Compression* | 58.0% | 58.50% | 58.70% | 55.50% | 54.70% | 63.50% | Flexibility** | very good | bad | very good | very good | very good | bad | | Error handling | yes | | yes | no | yes | no | Seeking | yes | yes | yes | yes | yes | yes | Tagging | ID3/APE | QT tags | Vorbis tags | ID3/APE | ID3/APE | no | Hardware support | limited | good | very good | limited | no | limited | Software support | good | bad | very good | good | average | very good | Hybrid/lossy | yes | no | no | no | yes | no | ReplayGain | yes | sort of | yes | no | yes | no | RIFF chunks | yes | | no | yes | yes | yes | Streaming | yes | yes | yes | no | yes | no | Pipe support | yes | no | yes | yes | yes | yes | Open source | yes | Yes (decoding) | yes | yes | no | yes | Multichannel | yes | yes | yes | no | no | no | High resolution | yes | yes | yes | yes | yes | no | OS support | All | Win/Mac | All | All | Win/Mac/Linux | All |
- c% s0 A, f( [% M; y1 X1 }(table continued below) ' _; ^4 L5 s/ A& l; T! j7 I# B
Features | WMA | LA | TTA | LPAC | MPEG-4 ALS | MPEG-4 SLS | Real Lossless | Encoding speed | average | slow | very fast | average | average | slow | slow | Decoding speed | average | slow | fast | fast | fast | slow | fast | Compression* | 56.30% | 53.50% | 57.10% | 57.20% | 57.10% | ? | 57.0% | Flexibility** | bad | average | bad | bad | very good | bad | bad | | Error handling | yes | no | yes | no | yes | yes | | Seeking | yes | yes | yes | slow | yes | yes | yes | Tagging | Proprietary | ID3v1 | ID3 | no | yes | yes | Proprietary | Hardware support | limited | no | limited | no | no | no | no | Software support | good | bad | average | average | bad | bad | bad | Hybrid/lossy | no | no | no | no | no | yes | no | ReplayGain | no | no | yes | no | yes | yes | no | RIFF chunks | no | yes | no | yes | | | | Streaming | yes | | no | no | yes | yes | yes | Pipe support | yes | yes | no | | | | no | Open source | no | no | yes | no | yes | yes | no | Multichannel | yes | no | yes | no | yes | yes | no | High resolution | yes | no | yes | yes | yes | yes | no | OS support | Win/Mac | Win/Linux | All | Win/Linux/Sol | All | All | Win/Mac/Linux |
1 H) s/ v) H% D7 y0 Q* The Compression ratio is calculated with the division of compressed size by uncompressed size * 100. So, lower is better. ( d' L1 e2 S% s3 T
Encoding speed, Decoding speed and Compression ratio are based on each encoder's default settings.
- O; c7 R: n5 \** Flexibility refers to the amount of encoding choices offered to the users (Fast/low compression, Slow/high compression and everything inbetween) 3 F e4 j: j7 g4 I+ q
[ 本帖最后由 STike 于 2007-5-3 02:19 编辑 ] |
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