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Creative Sound Blaster X-Fi XtremeMusic, Platinum and Fatal1ty Driver with OpenAL support 2.09.0001
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This download contains an improved version of the drivers found on the Sound Blaster® X-Fi™ XtremeMusic, Platinum and Fatal1ty installation CDs. It now provides full OpenAL support for gamers. For more details, read the rest of this web release note.
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0 S. x/ c) o; G& @5 y$ ~8 y% I. `* o" FThis download! }' g- j, Y* Y% s; x: f9 i% q M
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Includes Creative Audio Console, which enables you to use the Sound Blaster X-Fi features and functions.
; u* v4 D! R7 ~' O/ \& N" { `Does not address all the reported general "crackling" issues, but it does resolve some specific issues with crackling. Investigations with some motherboard manufacturers are ongoing, and we hope to provide a general solution soon.
& U- @8 t; S, G1 w) ]1 _9 rResolves some issues to improve your overall audio experience.
: `1 m! u% k. J$ m* o9 H7 Z5 C. zAdded Feature:5 }6 ^' U2 i* t& i' w4 B
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Supports OpenAL 1.1 * E: C' w# K' D; B6 }3 [- C
Game Fixes:' E6 M' H0 V. v1 _$ l
* K- q5 G$ I9 H1 l) [For Prey™
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Resolves the issue of the computer not responding
1 v3 i) d2 V8 i( _( g6 CFor Quake 4™ (version 1.04)/ ]* h1 l, _% Z- ]* q* C0 }/ T2 Q
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Resolves the issue of the computer not responding when the error message "Quake 4 has encountered an error and needs to close" is displayed
0 A2 J7 i7 \5 m( r% LResolves the issue of mono speaker out in surround sound environments
+ l$ [, d" k" I( x9 Z7 O9 _2 @Allows you to hear audio from speakers when you select the OpenAL X-Fi option as the audio driver 6 \9 I! L0 V5 h a1 @: Z
Allows audio channels to stream to correct speakers ) D* R$ L1 W4 [" b* x( ~6 V
For Battlefield 2™
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. |! Z5 k1 [) V) D5 i6 PAllows the Ultra-High Audio setting in a multi-player game
$ O5 w; Z7 W, v. \For Battlefield 2 (version 1.12)* r( I# X7 D; a I' E3 x. T. D
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Allows you to hear audio from speakers when the X-Fi audio driver option is selected " Y$ @/ X* ^) W( O, \. `0 q# N
For Doom 3™ (version 1.3)
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Allows you to hear audio from speakers when EAX 4.0 is enabled
2 E4 N+ l9 Z% z& f" z0 R' @" zResolves the "pop" issue during the Chainsaw attack sound effect sequence
' x! B( V8 n4 DRemoves "hiss" from the front left speaker
5 |) F: | g% x' F& _Allows panning
% k$ ?; C* U& G1 W/ xPlays the Ambient sound effects correctly
% H" T( \' s: S. C+ h9 [For Unreal® Tournament 2004 (version 3369), L% Z0 s7 _7 M }( L1 Y
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Allows you to hear audio from speakers when running in hardware OpenAL mode (the System Driver check-box is cleared) 6 G9 t+ Y4 d: q( l! C% }
For Unreal Tournament 2004 (version 3355)
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Allows reverb in native OpenAL mode 9 m. N5 {" n% [" o, u# d2 K B
Allows music to play correctly during gaming in Native OpenAL mode
. ]2 Q$ a1 G, ]8 T9 A9 mFor Dungeon Siege® (version 1.11)
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Resolves the issue of the computer not responding during benchmarking
0 M) F: S, l: B+ p/ P4 |Music or Movie Playback Fixes:) ?) N( }% e- Q# x
" x, q' X9 I8 f) vResolves the issue of the computer not responding when DTS signal is passed through Creative MediaSource™ Player/Organizer " `. O, w; j1 D
Removes X-Fi CMSS-3D Speakers distortion when playing DivX stereo content
- L2 `0 A6 z2 F! SRecording Fixes:
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For Audio Creation Mode
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Removes distortion when recording to a 44.1 kHz multi-channel wave file in Audio Creation Mode with 44.1 kHz master sampling rate
% s; \# H# G A/ |0 DRemoves pops and crackles during record monitoring and changing sample rates ; W3 a }8 A% A
For Microsoft® Windows® XP Professional x64 Edition
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Resolves the issue where no audio is heard from your speakers occasionally when playing 3D MIDI files
# ~) D) g. X. }9 K8 U. cResolves the missing instrument issue when playing a MIDI file in all modes
9 H) p0 s3 u# z& q5 C0 }Others
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3 c2 C Y/ Z# GResolves the "recording process aborted" issue during a 44 kHz multi-channel recording
$ H! I- ^% k# p1 V+ v* A% p$ G sResolves the issue of the computer not responding when recording with Creative MediaSource Player/Organizer
- R. G' L+ y& u" R0 zResolves SoundFont® issues where notes distort and change pitch during playback and recording
7 ?$ ^- _2 j1 oGeneral Fixes:; f( n4 R* X `5 B- B9 ~
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Allows your computer to quit Suspend mode when enabling "Automatically Enable Headphone Settings" even when headphones are not connected to your computer # b% K3 i0 E1 ?
Resolves the issue where no audio is heard when testing the X-Fi CMSS-3D Headphone in the Game Mode console
/ a3 `, U# i; _ K+ rResolves the noise issue when your computer quits Standby mode 8 J. p5 l ]( t. t- e I
Fixes for developers:
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" c. e, } u' L! o5 rAllows effects to be loaded in EAX4.0 mode of your test program (EAX50ShowDSound)
: {9 L& M7 M" C; w. j' TResolves the issue of the computer not responding when loading a 2D Sound in your test program (DSound50_OpenAL 1.1)
9 D6 l. r4 {7 D' b2 K& qResolves the issue where there is no upmix when switching effects
6 Z, D0 o+ N, |4 F: DResolves the floating point offset issue in OpenAL 2 }; K- }0 b% R+ P( L% \9 ^; R
Resolves the issue of the computer not responding while using synchronous start through native OpenAL
' e+ Q4 O; r) d8 E% F+ ^7 m( T" cRequirements:
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Microsoft Windows XP Professional x64 Edition or Windows XP Service Pack 2 ( M: a7 u3 U! j( @
Sound Blaster X-Fi XtremeMusic, Platinum or Fatal1ty audio device / n( h6 R+ G( m$ E$ r
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; z/ y1 g0 K! h% TCreative MediaSource DVD-Audio Player is unavailable for Windows XP Professional x64 Edition.1 d5 [1 `8 r5 e$ i K9 U5 F
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[ 本帖最后由 fish2fish 于 2006-7-3 22:10 编辑 ] |
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