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Creative Sound Blaster X-Fi XtremeMusic, Platinum and Fatal1ty Driver with OpenAL support 2.09.00010 s7 X5 b* ~; }% o. U9 e
3 Z, i* R+ A; ?$ DThis download contains an improved version of the drivers found on the Sound Blaster® X-Fi™ XtremeMusic, Platinum and Fatal1ty installation CDs. It now provides full OpenAL support for gamers. For more details, read the rest of this web release note. 8 Z% m; t- f3 {9 ~7 ?6 `( D
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This download) y" ^1 v) _ f. S. j* x1 w
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Includes Creative Audio Console, which enables you to use the Sound Blaster X-Fi features and functions. ) I4 ?( Y9 @! L5 p4 w r
Does not address all the reported general "crackling" issues, but it does resolve some specific issues with crackling. Investigations with some motherboard manufacturers are ongoing, and we hope to provide a general solution soon.
8 d6 A1 `. X3 u) ?" tResolves some issues to improve your overall audio experience.
; ?0 @: B6 Q! M! ^8 q2 NAdded Feature:
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" n/ K; A8 F" v9 f' e g" y& YSupports OpenAL 1.1
. w! b; b) G @" ]* ZGame Fixes:
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For Prey™
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~/ k7 {4 o" I) {, ZResolves the issue of the computer not responding
9 N& t; ?& v& Q9 `/ [For Quake 4™ (version 1.04)
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Resolves the issue of the computer not responding when the error message "Quake 4 has encountered an error and needs to close" is displayed
( r7 K4 l6 |$ E6 M8 jResolves the issue of mono speaker out in surround sound environments
* V9 n5 p2 m6 c5 UAllows you to hear audio from speakers when you select the OpenAL X-Fi option as the audio driver 4 s* h, U; F4 z9 ]; P3 l
Allows audio channels to stream to correct speakers
+ o+ W' i! U1 i5 C& U" C. a) V, KFor Battlefield 2™
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* @+ m+ e$ r$ H0 Q: J. vAllows the Ultra-High Audio setting in a multi-player game
, t* @/ _9 [# \* b. ?$ Q0 \$ H3 _For Battlefield 2 (version 1.12)- X, t/ L4 P3 C1 K
0 F q" Q- K8 Q) T' `Allows you to hear audio from speakers when the X-Fi audio driver option is selected
6 t9 @! L. g. h' i# p1 cFor Doom 3™ (version 1.3)) f* `1 [5 y* [
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Allows you to hear audio from speakers when EAX 4.0 is enabled
, f% `8 K6 ~( ~! F" D- V& nResolves the "pop" issue during the Chainsaw attack sound effect sequence
9 t* {1 C9 j: K4 D$ G# a2 TRemoves "hiss" from the front left speaker 4 t* ~& V. c5 O- z5 ]1 [' a
Allows panning ' i1 k8 y' X% [ i
Plays the Ambient sound effects correctly
# W6 x& H! B5 J$ U9 uFor Unreal® Tournament 2004 (version 3369)! q8 W0 D& @* |8 Y6 x7 t
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Allows you to hear audio from speakers when running in hardware OpenAL mode (the System Driver check-box is cleared)
7 w* c7 ?7 k! I; {5 b/ V# E( iFor Unreal Tournament 2004 (version 3355)
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0 j+ q* ?9 G: A _Allows reverb in native OpenAL mode 8 b, l _, D1 k. j
Allows music to play correctly during gaming in Native OpenAL mode
/ q# o/ {; d1 M; {2 y6 h& d& dFor Dungeon Siege® (version 1.11) x, e$ H* n" P; j. }
- c8 i6 l2 i$ B* z# b( sResolves the issue of the computer not responding during benchmarking
/ a- a) Y1 W3 H; h, I+ H' h; XMusic or Movie Playback Fixes:
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Resolves the issue of the computer not responding when DTS signal is passed through Creative MediaSource™ Player/Organizer " P& ]2 d1 V/ i* i
Removes X-Fi CMSS-3D Speakers distortion when playing DivX stereo content
t- c) p* |4 z; p; eRecording Fixes:
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For Audio Creation Mode
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Removes distortion when recording to a 44.1 kHz multi-channel wave file in Audio Creation Mode with 44.1 kHz master sampling rate
+ T! b; k( |5 |% N* E* ?Removes pops and crackles during record monitoring and changing sample rates . P, T' U5 G6 Q; E/ B/ J$ o
For Microsoft® Windows® XP Professional x64 Edition
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Resolves the issue where no audio is heard from your speakers occasionally when playing 3D MIDI files
0 p/ P4 C) O. y2 B0 W3 B1 _5 aResolves the missing instrument issue when playing a MIDI file in all modes ! C! f2 V* \; I1 N+ p7 t$ h& e) F
Others
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Resolves the "recording process aborted" issue during a 44 kHz multi-channel recording U2 t" k/ y; t( e* H
Resolves the issue of the computer not responding when recording with Creative MediaSource Player/Organizer ) K8 i8 `4 ?" b# x' t+ J$ J! t
Resolves SoundFont® issues where notes distort and change pitch during playback and recording
. k9 D, d$ f$ H/ fGeneral Fixes:
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Allows your computer to quit Suspend mode when enabling "Automatically Enable Headphone Settings" even when headphones are not connected to your computer
& \( L7 p# g4 @3 DResolves the issue where no audio is heard when testing the X-Fi CMSS-3D Headphone in the Game Mode console ( i& z' B& h+ D: P
Resolves the noise issue when your computer quits Standby mode 7 o+ h) U& \% [. r6 [- o7 n
Fixes for developers:9 z, H. y( f. G( {8 ^) F
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Allows effects to be loaded in EAX4.0 mode of your test program (EAX50ShowDSound)
/ N+ y' m) G R- j" l) BResolves the issue of the computer not responding when loading a 2D Sound in your test program (DSound50_OpenAL 1.1)
& ]) w% w' O4 @& uResolves the issue where there is no upmix when switching effects 7 ^: D# u( D. ]/ |( G
Resolves the floating point offset issue in OpenAL
2 A- I7 b* m9 h! m6 O8 xResolves the issue of the computer not responding while using synchronous start through native OpenAL
1 f2 H$ L" k$ D: |Requirements:
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Microsoft Windows XP Professional x64 Edition or Windows XP Service Pack 2 # O. C8 n2 D: g6 k. S6 B0 j! v4 H
Sound Blaster X-Fi XtremeMusic, Platinum or Fatal1ty audio device
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* E' C3 `* S. F% v% hCreative MediaSource DVD-Audio Player is unavailable for Windows XP Professional x64 Edition.
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+ t) o# |1 R' m6 v3 i[ 本帖最后由 fish2fish 于 2006-7-3 22:10 编辑 ] |
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