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Creative Sound Blaster X-Fi XtremeMusic, Platinum and Fatal1ty Driver with OpenAL support 2.09.0001! @5 m( W8 q2 W, f. c5 E! _. V
! E3 m: _/ g7 hThis download contains an improved version of the drivers found on the Sound Blaster® X-Fi™ XtremeMusic, Platinum and Fatal1ty installation CDs. It now provides full OpenAL support for gamers. For more details, read the rest of this web release note. 0 O& N; s+ c5 A5 u% [$ e
7 n5 C; f8 }2 ^* C; M0 RThis download( N: I, p9 c+ J. |4 h! U6 ?
1 W! L2 S* L# z8 WIncludes Creative Audio Console, which enables you to use the Sound Blaster X-Fi features and functions. ; ]' c8 F, m$ {! \% R8 b2 T+ o6 f
Does not address all the reported general "crackling" issues, but it does resolve some specific issues with crackling. Investigations with some motherboard manufacturers are ongoing, and we hope to provide a general solution soon.
9 h+ z0 h& V* V: I5 S- V% i) [Resolves some issues to improve your overall audio experience.
7 b/ h+ s! K) \, UAdded Feature:
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Supports OpenAL 1.1 W; p- n, I# a: |% Q
Game Fixes:
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For Prey™6 R) _9 [0 q2 L9 K
1 j- n j# a" c. FResolves the issue of the computer not responding . g& }7 \; P- D1 O
For Quake 4™ (version 1.04)7 N- A$ t8 t; U' Q5 X
' N$ q4 K4 j% T+ ~Resolves the issue of the computer not responding when the error message "Quake 4 has encountered an error and needs to close" is displayed ) }6 h' r' o* r
Resolves the issue of mono speaker out in surround sound environments + ]. }8 X6 u0 c# M! Y9 k
Allows you to hear audio from speakers when you select the OpenAL X-Fi option as the audio driver $ k8 t$ R1 L! L, c5 U
Allows audio channels to stream to correct speakers . u1 y7 ]. H) n T7 B
For Battlefield 2™
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Allows the Ultra-High Audio setting in a multi-player game
4 u# |% N7 i6 p6 N5 tFor Battlefield 2 (version 1.12)( k4 c- z9 X- d3 l: J1 b+ ^, Y
$ T; X R$ w2 pAllows you to hear audio from speakers when the X-Fi audio driver option is selected - {$ I) H8 E# S4 w8 t* e! l! L* b- p
For Doom 3™ (version 1.3)
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# K( k J; K2 m+ f8 LAllows you to hear audio from speakers when EAX 4.0 is enabled
# \7 ]; }5 D- U& eResolves the "pop" issue during the Chainsaw attack sound effect sequence ! D: a k- |' I0 m* \
Removes "hiss" from the front left speaker , J: \/ x7 ~0 C
Allows panning
4 {! J, `1 G, c6 R- F' i; S/ WPlays the Ambient sound effects correctly
% k9 h1 t% q7 G' Y8 r# ]For Unreal® Tournament 2004 (version 3369)
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Allows you to hear audio from speakers when running in hardware OpenAL mode (the System Driver check-box is cleared)
* R" l! {+ |! w7 N" I5 ^: cFor Unreal Tournament 2004 (version 3355)
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& t6 l/ p9 ]1 U$ }Allows reverb in native OpenAL mode , Y5 l! @# E8 @+ E
Allows music to play correctly during gaming in Native OpenAL mode ' \. e! p H8 f
For Dungeon Siege® (version 1.11)9 ~# l* b4 E8 h7 O/ m# _- d
. K7 N$ U. s$ XResolves the issue of the computer not responding during benchmarking
! A8 C6 ?% ?0 V9 ]8 |" CMusic or Movie Playback Fixes:" z+ N! k# u( _- | w+ f8 Z
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Resolves the issue of the computer not responding when DTS signal is passed through Creative MediaSource™ Player/Organizer
' @6 J4 }1 h f2 l) wRemoves X-Fi CMSS-3D Speakers distortion when playing DivX stereo content 9 U( ?/ ?" w1 e; ^ M4 }
Recording Fixes:5 A" e2 H. t" {. Q [) K
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For Audio Creation Mode
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Removes distortion when recording to a 44.1 kHz multi-channel wave file in Audio Creation Mode with 44.1 kHz master sampling rate
3 G. i% t! T5 r3 ~/ Z7 iRemoves pops and crackles during record monitoring and changing sample rates
4 ?$ _9 e! j; p' [For Microsoft® Windows® XP Professional x64 Edition9 C: }% v( u1 u+ A& r5 h
1 Z* [7 o! L. [% @+ ?* nResolves the issue where no audio is heard from your speakers occasionally when playing 3D MIDI files
. C, B$ f. }' `- S+ y: vResolves the missing instrument issue when playing a MIDI file in all modes
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Resolves the "recording process aborted" issue during a 44 kHz multi-channel recording 6 R" u8 q( R" Z$ u2 t+ r
Resolves the issue of the computer not responding when recording with Creative MediaSource Player/Organizer 8 ?7 Z, ^# H1 z& f7 Q8 F
Resolves SoundFont® issues where notes distort and change pitch during playback and recording
& Q) m( P7 c7 E$ a/ @7 YGeneral Fixes:
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) v P& `8 T- e# c% pAllows your computer to quit Suspend mode when enabling "Automatically Enable Headphone Settings" even when headphones are not connected to your computer 7 v. G; _2 D' W2 {
Resolves the issue where no audio is heard when testing the X-Fi CMSS-3D Headphone in the Game Mode console
) M* K8 U! U' t( kResolves the noise issue when your computer quits Standby mode
: Q% \3 q# q* P% T: l- {Fixes for developers:
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Allows effects to be loaded in EAX4.0 mode of your test program (EAX50ShowDSound) - r* g% q( k8 r
Resolves the issue of the computer not responding when loading a 2D Sound in your test program (DSound50_OpenAL 1.1)
+ T" H# ]" o9 \4 G: t2 ]Resolves the issue where there is no upmix when switching effects 8 T2 ~( _6 I4 b9 y3 l
Resolves the floating point offset issue in OpenAL ! u1 M; F# O8 x" ]) ^. \
Resolves the issue of the computer not responding while using synchronous start through native OpenAL ; \) G8 z% n' ~+ b2 @" R
Requirements:. z$ J4 g8 w: W* G1 D
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Microsoft Windows XP Professional x64 Edition or Windows XP Service Pack 2
0 c" c. n+ s2 r q% q5 A3 uSound Blaster X-Fi XtremeMusic, Platinum or Fatal1ty audio device
( ?% V% ?3 v$ W9 \/ sNote:
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' l. e3 Q8 l ?3 h; WCreative MediaSource DVD-Audio Player is unavailable for Windows XP Professional x64 Edition.& ^9 e' b* V, {/ B5 P& u) Z/ t
4 [7 y4 x& \4 x7 Q4 W[ 本帖最后由 fish2fish 于 2006-7-3 22:10 编辑 ] |
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