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Creative Sound Blaster X-Fi XtremeMusic, Platinum and Fatal1ty Driver with OpenAL support 2.09.0001
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This download contains an improved version of the drivers found on the Sound Blaster® X-Fi™ XtremeMusic, Platinum and Fatal1ty installation CDs. It now provides full OpenAL support for gamers. For more details, read the rest of this web release note. ( d5 R" E% U5 i$ t6 _1 h
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This download+ ]0 s' s4 a0 F3 P4 ?8 z7 C! ?' K2 n
' n C% R+ v/ e9 E; U/ pIncludes Creative Audio Console, which enables you to use the Sound Blaster X-Fi features and functions.
/ E% @1 D; Q% M9 }Does not address all the reported general "crackling" issues, but it does resolve some specific issues with crackling. Investigations with some motherboard manufacturers are ongoing, and we hope to provide a general solution soon.
8 v4 e2 G: B; i3 d. [Resolves some issues to improve your overall audio experience.
) b4 V: T6 h( l9 ~8 Z; d1 XAdded Feature:
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Supports OpenAL 1.1
7 ?- F) X& K' b) SGame Fixes:) Q/ F$ N4 Q0 c8 [7 _
% L [$ V3 V* oFor Prey™. L7 r. T' Z" U1 Z2 _
+ O8 r% `& T0 g& p! ?0 V/ yResolves the issue of the computer not responding ' }* u5 R1 `% D9 O3 t
For Quake 4™ (version 1.04)
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, T$ M, X" Y3 h* c; KResolves the issue of the computer not responding when the error message "Quake 4 has encountered an error and needs to close" is displayed
6 g0 {& s1 `5 X. G. S0 e- @Resolves the issue of mono speaker out in surround sound environments * l1 h1 w- l5 H u
Allows you to hear audio from speakers when you select the OpenAL X-Fi option as the audio driver
9 t5 D' Q' S+ ]- Q* `. kAllows audio channels to stream to correct speakers
# b2 v8 B! Q/ O- K+ nFor Battlefield 2™
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Allows the Ultra-High Audio setting in a multi-player game 3 S' g/ ~, b. O. q. i+ j
For Battlefield 2 (version 1.12)
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Allows you to hear audio from speakers when the X-Fi audio driver option is selected
) T( ~ n8 r* B% q4 Z, p4 aFor Doom 3™ (version 1.3)
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' E4 A7 F' U0 D, ]8 `6 iAllows you to hear audio from speakers when EAX 4.0 is enabled ( M" i7 J1 }$ q$ ^( W2 w* s
Resolves the "pop" issue during the Chainsaw attack sound effect sequence # m- J I" k( ~ z
Removes "hiss" from the front left speaker ! b/ t0 j% p6 S$ J/ f
Allows panning
( c- U5 k9 E* DPlays the Ambient sound effects correctly
! R' [3 G9 c9 l7 @5 F4 y2 tFor Unreal® Tournament 2004 (version 3369)- P2 M! w$ H* b
. `8 J6 I& V0 S, @4 R0 h xAllows you to hear audio from speakers when running in hardware OpenAL mode (the System Driver check-box is cleared)
: E- ?) v) {4 ]2 {# GFor Unreal Tournament 2004 (version 3355)
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& P( `6 l2 K$ U; c4 p1 R% S. XAllows reverb in native OpenAL mode
$ {" q. x' a1 {5 j6 dAllows music to play correctly during gaming in Native OpenAL mode : J/ V3 q) Y5 j$ n
For Dungeon Siege® (version 1.11)
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7 |) I% Y4 T0 ~9 K6 ~Resolves the issue of the computer not responding during benchmarking * J9 e8 \1 Q$ y2 z3 J
Music or Movie Playback Fixes:7 f5 ?8 @9 Z& m, M) H" X6 C2 g& f
5 T7 n5 r( J- a, X0 b0 g! z3 u9 kResolves the issue of the computer not responding when DTS signal is passed through Creative MediaSource™ Player/Organizer + \# J; C, C" U4 m$ C: a
Removes X-Fi CMSS-3D Speakers distortion when playing DivX stereo content
7 z. A1 k* E% {+ U3 z3 i: SRecording Fixes:" F9 @. a$ E" s8 e2 e& U2 T
& d8 b7 d5 M! ]For Audio Creation Mode; S5 ]: T. v/ I: o. J' D' r9 G1 U' t ]* B
9 @& p$ `# K, e3 I" P* D. yRemoves distortion when recording to a 44.1 kHz multi-channel wave file in Audio Creation Mode with 44.1 kHz master sampling rate 5 m( L1 c8 E7 n# o: d; M% t" }
Removes pops and crackles during record monitoring and changing sample rates 5 c( {7 k7 b) X( T
For Microsoft® Windows® XP Professional x64 Edition; R7 L4 N0 c3 W* l- [1 ? e
# R3 {; V# e4 e# C D0 t4 GResolves the issue where no audio is heard from your speakers occasionally when playing 3D MIDI files 3 U* c! M7 ^ c, C
Resolves the missing instrument issue when playing a MIDI file in all modes
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Resolves the "recording process aborted" issue during a 44 kHz multi-channel recording
0 N7 F7 e, q y/ \) G; G: K$ \# s) PResolves the issue of the computer not responding when recording with Creative MediaSource Player/Organizer : i2 n( B" z3 Q0 b* t1 O& {* W1 ?% X
Resolves SoundFont® issues where notes distort and change pitch during playback and recording
: \0 f0 F" k8 l s* mGeneral Fixes:- Z+ i2 b! ^9 G7 ?4 K3 S$ @
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Allows your computer to quit Suspend mode when enabling "Automatically Enable Headphone Settings" even when headphones are not connected to your computer 8 ^! \+ W8 R9 }% }" [
Resolves the issue where no audio is heard when testing the X-Fi CMSS-3D Headphone in the Game Mode console
( v/ Y( v# R5 B: eResolves the noise issue when your computer quits Standby mode , P' k: D! z( G* W( n7 ^9 w9 p$ h8 r
Fixes for developers:2 I7 I4 k9 D$ C# B5 `8 @! Y, W
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Allows effects to be loaded in EAX4.0 mode of your test program (EAX50ShowDSound)
( {. _; _8 L+ l8 i5 CResolves the issue of the computer not responding when loading a 2D Sound in your test program (DSound50_OpenAL 1.1) {3 L* ?% @. | o" ]
Resolves the issue where there is no upmix when switching effects # k+ k1 w: d- \- b9 ?; N" I
Resolves the floating point offset issue in OpenAL ' ~2 Z2 a6 @7 o/ {# x1 z* i# X
Resolves the issue of the computer not responding while using synchronous start through native OpenAL
+ K% D( L; X6 `6 l+ J* n7 {# ARequirements:7 ~9 C4 T! B& z: Z
9 G+ |. F9 d. u6 ^( w6 |Microsoft Windows XP Professional x64 Edition or Windows XP Service Pack 2 - _4 {3 h( e8 c/ w; k6 |- s; Q
Sound Blaster X-Fi XtremeMusic, Platinum or Fatal1ty audio device
3 L a, C8 E9 c ?. w4 p6 ONote:
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( Q/ ?* u3 [' N# {6 ICreative MediaSource DVD-Audio Player is unavailable for Windows XP Professional x64 Edition.
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2 g/ q; G$ {! [; B3 ~) n, U1 h[ 本帖最后由 fish2fish 于 2006-7-3 22:10 编辑 ] |
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