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Creative Sound Blaster X-Fi XtremeMusic, Platinum and Fatal1ty Driver with OpenAL support 2.09.00010 K: G2 c b) x$ `5 I- C* ?2 }
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This download contains an improved version of the drivers found on the Sound Blaster® X-Fi™ XtremeMusic, Platinum and Fatal1ty installation CDs. It now provides full OpenAL support for gamers. For more details, read the rest of this web release note. ( r, a& q% b. x: o
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This download
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. W: a9 c- `8 ~" v' {- A kIncludes Creative Audio Console, which enables you to use the Sound Blaster X-Fi features and functions.
; k& A, r; s. V) b+ O8 L% u& hDoes not address all the reported general "crackling" issues, but it does resolve some specific issues with crackling. Investigations with some motherboard manufacturers are ongoing, and we hope to provide a general solution soon.
, G/ D) R! v" S( \Resolves some issues to improve your overall audio experience. ( [# u1 t8 e0 ]# h
Added Feature:1 R `& x' ]. U) V. H3 K
5 \# T5 U m m+ A4 A6 zSupports OpenAL 1.1
4 _# E* V3 U/ z- v7 jGame Fixes:
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3 m, C& r. z* _) v* I6 UFor Prey™" \$ @# `- f6 ~* H8 p) K
4 s" G! J$ ]6 R9 ^" RResolves the issue of the computer not responding
" V* e Q: l2 z0 H8 C6 o6 M OFor Quake 4™ (version 1.04)
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# c! D |* V4 c4 D _; W) |) YResolves the issue of the computer not responding when the error message "Quake 4 has encountered an error and needs to close" is displayed F: F. v, O9 T" d. }6 Z
Resolves the issue of mono speaker out in surround sound environments D9 C: L+ q- Z" M7 o2 K
Allows you to hear audio from speakers when you select the OpenAL X-Fi option as the audio driver % r" p% J. C3 ?
Allows audio channels to stream to correct speakers
- |0 d+ w4 O5 m# }For Battlefield 2™
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# d) Y5 V) x5 g a& |Allows the Ultra-High Audio setting in a multi-player game
" e0 g" l8 E( a8 UFor Battlefield 2 (version 1.12)$ Z/ V% x; q0 {8 z, I/ l
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Allows you to hear audio from speakers when the X-Fi audio driver option is selected
b. `0 w& k; b+ q2 G6 r) oFor Doom 3™ (version 1.3)6 n8 S' f: }+ p7 C3 Z
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Allows you to hear audio from speakers when EAX 4.0 is enabled * i8 Y4 }7 G( @3 W" o
Resolves the "pop" issue during the Chainsaw attack sound effect sequence
8 s, m6 n' l: T1 Z1 m) Y$ e5 LRemoves "hiss" from the front left speaker
' }0 _; f' \* U \, p$ m4 XAllows panning 1 `4 g) {0 x' `' D0 k) g
Plays the Ambient sound effects correctly
3 j- Q; h2 Q+ z9 v! ^% [For Unreal® Tournament 2004 (version 3369)
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Allows you to hear audio from speakers when running in hardware OpenAL mode (the System Driver check-box is cleared) ( A+ v! j2 l7 Q; \
For Unreal Tournament 2004 (version 3355), l$ ? y. q( } a
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Allows reverb in native OpenAL mode
; O! z& T+ n2 J1 A$ t6 V4 q9 j N; AAllows music to play correctly during gaming in Native OpenAL mode
& h3 J( ~, ^+ c& G: h3 ?For Dungeon Siege® (version 1.11)
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5 W; ]3 ?& C1 U3 ~& k. MResolves the issue of the computer not responding during benchmarking
3 c F% D. W5 X' P, DMusic or Movie Playback Fixes:* v5 n0 v2 S7 B7 u
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Resolves the issue of the computer not responding when DTS signal is passed through Creative MediaSource™ Player/Organizer 2 v' c- q. v! B& o6 N |
Removes X-Fi CMSS-3D Speakers distortion when playing DivX stereo content 6 g2 o: E; k- R( j
Recording Fixes:
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For Audio Creation Mode
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Removes distortion when recording to a 44.1 kHz multi-channel wave file in Audio Creation Mode with 44.1 kHz master sampling rate # j( D4 [; i$ ]2 L( X# B/ P8 W
Removes pops and crackles during record monitoring and changing sample rates
" U& u/ ~' r2 \3 M4 VFor Microsoft® Windows® XP Professional x64 Edition! g; }( E. B- S) y2 q8 n' o
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Resolves the issue where no audio is heard from your speakers occasionally when playing 3D MIDI files
! A! e p4 [) e$ i; RResolves the missing instrument issue when playing a MIDI file in all modes
9 D/ W! Y k6 NOthers
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6 t4 C9 i0 F5 o" A( xResolves the "recording process aborted" issue during a 44 kHz multi-channel recording 3 J" ` w1 I4 N! Z3 D/ r; j
Resolves the issue of the computer not responding when recording with Creative MediaSource Player/Organizer
# k% S1 B# |7 `. KResolves SoundFont® issues where notes distort and change pitch during playback and recording ! T& d) G4 Z0 S/ K: E, u+ n
General Fixes:6 U8 J1 d b1 S
V- m3 |1 A1 m* \; N3 ZAllows your computer to quit Suspend mode when enabling "Automatically Enable Headphone Settings" even when headphones are not connected to your computer
$ M& F, v6 i9 K/ SResolves the issue where no audio is heard when testing the X-Fi CMSS-3D Headphone in the Game Mode console
/ y8 a9 M- R- c7 z( `! EResolves the noise issue when your computer quits Standby mode ; R! T. X% C- ^5 E5 n% [+ t
Fixes for developers:, w! a2 u$ r5 Y# }3 W2 u
3 c5 D7 ^) }1 ?% G: h7 T6 vAllows effects to be loaded in EAX4.0 mode of your test program (EAX50ShowDSound) ( r! Z' j8 \" j9 J; Z" ?& h/ G4 S
Resolves the issue of the computer not responding when loading a 2D Sound in your test program (DSound50_OpenAL 1.1)
0 o$ F( f6 c! W9 b) EResolves the issue where there is no upmix when switching effects
' O7 E: K) q! L& _4 v$ ?Resolves the floating point offset issue in OpenAL 8 f/ \: d( `2 f# w6 v& Q9 F
Resolves the issue of the computer not responding while using synchronous start through native OpenAL
7 E4 S d) D y4 e. B8 e' D! T1 oRequirements:9 E. Z# {8 i% x8 H# o& S/ O
4 C$ S# c7 S, ?Microsoft Windows XP Professional x64 Edition or Windows XP Service Pack 2 * x# f/ m% v1 g5 k
Sound Blaster X-Fi XtremeMusic, Platinum or Fatal1ty audio device
' ^% n& V6 C; l8 ~1 GNote:
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( S% A4 Y. c8 LCreative MediaSource DVD-Audio Player is unavailable for Windows XP Professional x64 Edition." S2 m% r+ S2 E' K
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[ 本帖最后由 fish2fish 于 2006-7-3 22:10 编辑 ] |
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