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NV GT200的消息(www.barrons.com)-已被驗證屬實

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1#
发表于 2008-3-24 17:27 | 只看该作者 回帖奖励 |正序浏览 |阅读模式
http://www.marketwatch.com/news/story/nvidias-picture-brighter-stock-price/story.aspx?guid=%7BB82E0D80-25BB-49F2-9BE3-A50EFD3E8CEC%7D
http://online.barrons.com/public/search/results.html?mod=b_hpp_header

THE OLD SAYING IS THAT A PICTURE IS WORTH 1,000 WORDS
. Given the length of this column, I'm thinking I could simply replace the whole thing with one picture. Wonder what would be the right one for the current market: the Grand Canyon? A bottomless pit? An image of me trying to ski down Outer Limits at Killington? Trust me, no one wants to see that.

Anyway, I've been thinking a lot about pictures lately, after a visit last week with Jen-Hsun Huang, CEO of graphics chip maker (NVDA:18.52,[size=0.8em]0.00,[size=0.8em]0.0%)



(ticker: NVDA). Like many semiconductor companies this year, it's slid mightily. Having peaked just shy of $40 in October, its stock has since lost more than half its value, wiping out about $10 billion in market cap, finishing last week at $18.52. For the year to date, Nvidia is down 46%. The stock chart makes for a gruesome image.

There are several reasons for Nvidia's tumble. For one thing, the market is worried about the health of the PC sector. After a better-than-expected 2007, many fear that PC sales growth will shrink this year as the economy slows in the U.S. and Europe.

For Nvidia, the competitive landscape is also worrisome. The company has two primary rivals: ATI, which was acquired by (AMD: [size=0.8em]6.11,[size=0.8em]0.00,[size=0.8em]0.0%)s (AMD) for $5.4 billion in October 2006, and (INTC:[size=0.8em]21.75,[size=0.8em]0.00,[size=0.8em]0.0%)

(INTC), which includes basic graphics capability in its microprocessors and which is developing a discrete graphics chip code-named Larrabee which will compete with Nvidia's GeForce line and ATI's Radeon chips. ATI seems to have lost some momentum since it was acquired by AMD, which is working to combine the microprocessor and graphics chip into a single part. But Wall Street fears that ATI is due for a rebound -- while Larrabee looms as a threat in 2009 and beyond. (An aside: AMD now has a stock-market value of $3.7 billion, $1.7 billion less than what it paid for ATI. Amazing.)

I tend to think the market's worries about Nvidia are exaggerated. As Huang points out, Nvidia's target isn't the corporate desktop and notebook market at the core of Intel's business. Nvidia sells to people who think of computing as a visual activity: gamers, designers, architects, artists, animators, video editors. During our interview at Nvidia's Santa Clara campus, Huang pointed to the ThinkPad on which I've typed this column as exactly the kind of PC that Nvidia's chips don't address.

Nvidia simply isn't as exposed as Intel and AMD are to broader economic forces. And visual computing seems to be holding up better than business computing. The
(AAPL:[size=0.8em]133.27,[size=0.8em]0.00,[size=0.8em]0.0%)

(AAPL) Mac is flying off the shelves; the visual elements are what make the iPhone so compelling.(ADBE: [size=0.8em]34.45,[size=0.8em]0.00,[size=0.8em]0.0%)

(ADBE), which provides software tools for visual computing, last week reported better-than-expected earnings. GameStop, the No. 1 retailer of video games, is growing like crazy.

Meanwhile, Huang and his team are aggressively seeking to extend their graphics processors' reach. He contends that even low-end Intel microprocessors do a fine job on basic computing tasks like e-mail and creating documents. What changes the consumer experience, he contends, is more graphics power. Huang thinks people should trade off some microprocessor dollars and spend more on graphics. The result, he says, would be better gaming, quicker rendering of video images and an improved visual experience overall. That would give Nvidia a bigger slice of a PC's bill of materials.

Nvidia also thinks that there will be an increasing market for sophisticated graphics on hand-held devices. The company argues that GPUs (graphics processing units), with their "many core" architecture, can actually compete with CPUs (computer processing units) in some areas. Huang says that graphics processors are better suited to some computation-intensive tasks, like computational finance, astrophysics, biology and flow dynamics. In fact, he thinks Nvidia eventually can eat into one of Intel's key markets -- high-end servers -- as software developers take advantage of the "many-core" architecture. (Intel takes a multi-core approach, with two or four core processors; Nvidia graphics processors have as many as 240 cores.)

Is that too esoteric for you? Well, then think about this. Nvidia this year grew its top line 34%; in Q4, revenue was up 37%. Estimates for the January 2009 fiscal year call for Nvidia to report $4.8 billion in revenue and profits of $1.69 a share. For 2010, the consensus is $5.2 billion and $1.86. At last week's close, Nvidia had a market value of $10.5 billion. In other words, NVDA is trading at a modest 2.2 times current-year revenue, and just 11 times earnings. Barring a dramatic collapse in PC demand, it's hard to picture a cheaper play on the rise of visual computing.
53#
发表于 2008-5-6 11:41 | 只看该作者
感觉192SP,512BIT MC,再加上9600GT的效率,那确实够强了。
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52#
发表于 2008-5-6 08:59 | 只看该作者
原帖由 PS5 于 2008-3-27 15:59 发表
GT200会不会是个SP翻倍的G92增强版呢?当然分支可以维持在G92的水平.

感觉可能性不大
应该会有重新设计
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51#
发表于 2008-5-6 08:55 | 只看该作者
无论如何
对于普通人来说
DX10游戏时代将开启!
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50#
发表于 2008-5-6 08:06 | 只看该作者
说实话 要是能到到96GT的 性能/SP的效率就牛逼了
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49#
发表于 2008-4-1 14:07 | 只看该作者
原帖由 parheliaeax 于 2008-3-30 00:28 发表

装傻o:)
服了这些自作聪明,自欺欺人的


计算的方法不对而已:charles:
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48#
发表于 2008-3-31 17:59 | 只看该作者
原帖由 gz_easy 于 2008-3-31 09:17 发表
GT200究竟是革新版还是SP增加版,继续关注中。


对面的人说GT200是个大怪物!

[ 本帖最后由 PS5 于 2008-3-31 18:00 编辑 ]
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47#
发表于 2008-3-31 09:17 | 只看该作者
GT200究竟是革新版还是SP增加版,继续关注中。
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46#
发表于 2008-3-30 00:28 | 只看该作者
原帖由 madcat2100 于 2008-3-24 20:55 发表
128 vs 320都胜之不武,何况240 vs 480?

装傻o:)
服了这些自作聪明,自欺欺人的
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45#
发表于 2008-3-29 18:18 | 只看该作者
原帖由 aibo 于 2008-3-28 19:11 发表



说不定256bit+GDDR5:devil:


G80都上384bit了,次世代高端再回头用256bit不太可能吧?)_)
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44#
发表于 2008-3-28 19:11 | 只看该作者
原帖由 johngoo 于 2008-3-28 16:53 发表


个人感觉可能性不是很大

应该是结构设计进行再次改进的产物

如楼上G70和E大所言,应该是个技术上出乎意料外的产物

个人感觉上512bit显存位宽的说法比较靠谱,核心设计如何,现在貌似还不好说



说不定256bit+GDDR5:devil:
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43#
发表于 2008-3-28 16:53 | 只看该作者
原帖由 PS5 于 2008-3-27 15:59 发表
GT200会不会是个SP翻倍的G92增强版呢?当然分支可以维持在G92的水平.


个人感觉可能性不是很大

应该是结构设计进行再次改进的产物

如楼上G70和E大所言,应该是个技术上出乎意料外的产物

个人感觉上512bit显存位宽的说法比较靠谱,核心设计如何,现在貌似还不好说
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42#
发表于 2008-3-28 16:41 | 只看该作者
我靠,又是啥新东东出来圈钱了?
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41#
发表于 2008-3-28 16:38 | 只看该作者
原帖由 来不及思考 于 2008-3-28 11:20 发表


我没有说过这种话啊,我的原文是说crossbar复杂度的提高会吃掉大部分增加的晶体管

如果batch size依然是32pixel/warp,那么240SP至少要1400M晶体管,这明显是不可能

不用想太多,GT200应该就是单纯的增加S ...


GT200居然是R580的翻版!:shifty:-_-
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G70 该用户已被删除
40#
发表于 2008-3-28 13:47 | 只看该作者
提示: 作者被禁止或删除 内容自动屏蔽
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来不及思考 该用户已被删除
39#
发表于 2008-3-28 11:20 | 只看该作者
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38#
发表于 2008-3-28 10:49 | 只看该作者
原帖由 noble_long 于 2008-3-27 18:58 发表
240sp、80TMU?10TPC的話crossbar應該也會變複雜,不知這方面要加的晶體管多不多。
應該會犧牲一定效率吧。


看来384SP的传闻是假的(_(
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G70 该用户已被删除
37#
发表于 2008-3-27 19:43 | 只看该作者
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noble_long 该用户已被删除
36#
发表于 2008-3-27 18:58 | 只看该作者
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35#
发表于 2008-3-27 15:59 | 只看该作者
GT200会不会是个SP翻倍的G92增强版呢?当然分支可以维持在G92的水平.
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