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原帖由 ATI专业卡 于 2008-7-31 22:29 发表 ![]()
打开后只看到2边和顶. 中间的内容都没了。....
===================================[ Graphics Adapter / GPU ]
- OGL Renderer: S3 Graphics Chrome 440/430 Series
- Drivers Renderer: S3 Graphics Chrome 430 GT
- Device Description:
- Adapter String: S3 Graphics Compatible Display Adapter
- Vendor: S3 Graphics Co. Ltd
- Vendor ID: 0x5333
- Device ID: 0x9043
- Drivers Version: 7.15.12.210 - S3 Graphics Chrome 430 GT
- Video Memory Size: 256 Mb
- BIOS String: A8.E3.00.24
- Current Display Mode: 1280x1024 @ 60 Hz - 32 bpp
===================================[ OpenGL GPU Capabilities ]
- OpenGL Version: 2.1 18.05.03g
- GLSL (OpenGL Shading Language) Version: 1.20
- ARB Texture Units: 8
- Vertex Shader Texture Units: 16
- Pixel Shader Texture Units: 16
- Geometry Shader Texture Units: 16
- Max Texture Size: 8192x8192
- Max Anisotropic Filtering Value: X16.0
- Max Point Sprite Size: 100.0
- Max Dynamic Lights: 8
- Max Viewport Size: 8192x8192
- Max Vertex Uniform Components: 65536
- Max Fragment Uniform Components: 65536
- Max Varying Float: 60
- Max Vertex Bindable Uniforms: 13
- Max Fragment Bindable Uniforms: 13
- Max Geometry Bindable Uniforms: 13
- Frame Buffer Objects (FBO) Support:[yes]
- Multiple Render Targets / Max draw buffers: 8
- Pixel Buffer Objects (PBO) Support:[yes]
- S3TC Texture Compression Support:[yes]
- ATI 3Dc Texture Compression Support:[no]
- Texture Rectangle Support:[yes]
- Floating Point Textures Support:[yes]
- MSAA: 2X
- MSAA: 4X
- MSAA: 8X
- MSAA: 16X
- OpenGL Extensions: 122 extensions
WGL_ARB_extensions_string
WGL_EXT_extensions_string
WGL_EXT_swap_control
GL_S3_s3tc
GL_EXT_compiled_vertex_array
GL_EXT_texture_env_add
GL_ARB_multitexture
GL_ARB_transpose_matrix
GL_ARB_multisample
GL_ARB_texture_env_add
GL_ARB_texture_cube_map
GL_ARB_texture_compression
GL_ARB_texture_border_clamp
GL_ARB_point_parameters
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_mirrored_repeat
GL_ARB_depth_texture
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_window_pos
GL_ARB_vertex_program
GL_ARB_fragment_program
GL_ARB_vertex_buffer_object
GL_ARB_occlusion_query
GL_ARB_shader_objects
GL_ARB_vertex_shader
GL_ARB_fragment_shader
GL_ARB_shading_language_100
GL_ARB_texture_non_power_of_two
GL_ARB_point_sprite
GL_ARB_fragment_program_shadow
GL_ARB_draw_buffers
GL_EXT_texture_rectangle
GL_ARB_texture_rectangle
GL_ARB_half_float_pixel
GL_ARB_texture_float
GL_ARB_pixel_buffer_object
GL_EXT_abgr
GL_EXT_blend_color
GL_EXT_polygon_offset
GL_EXT_texture
GL_EXT_texture3D
GL_EXT_subtexture
GL_EXT_histogram
GL_EXT_convolution
GL_EXT_texture_object
GL_EXT_packed_pixels
GL_SGIS_texture_lod
GL_EXT_rescale_normal
GL_EXT_vertex_array
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_border_clamp
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_point_parameters
GL_EXT_draw_range_elements
GL_EXT_bgra
GL_EXT_separate_specular_color
GL_EXT_secondary_color
GL_EXT_multi_draw_arrays
GL_EXT_fog_coord
GL_EXT_texture_env_combine
GL_EXT_blend_func_separate
GL_EXT_stencil_wrap
GL_NV_texgen_reflection
GL_EXT_texture_lod_bias
GL_EXT_texture_filter_anisotropic
GL_NV_blend_square
GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_dot3
GL_NV_texture_rectangle
GL_ATI_fragment_shader
GL_ATI_vertex_array_object
GL_EXT_vertex_shader
GL_ATI_element_array
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_ATI_draw_buffers
GL_ATI_texture_env_combine3
GL_ATI_separate_stencil
GL_EXT_depth_bounds_test
GL_EXT_blend_equation_separate
GL_EXT_pixel_buffer_object
GL_KTX_buffer_region
GL_WIN_swap_hint
GL_EXT_color_table
GL_SGI_color_matrix
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_ARB_imaging
GL_EXT_framebuffer_object
GL_EXT_framebuffer_blit
GL_EXT_bindable_uniform
GL_EXT_framebuffer_multisample
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_integer
GL_EXT_gpu_shader4
GL_EXT_texture_array
GL_EXT_geometry_shader4
GL_EXT_draw_buffers2
GL_EXT_texture_buffer_object
GL_EXT_texture_sRGB
GL_EXT_texture_shared_exponent
GL_EXT_gpu_program_parameters
GL_EXT_packed_float
GL_EXT_draw_instanced
GL_ARB_color_buffer_float
GL_EXT_timer_query
GL_S3_performance_analyzer
WGL_ARB_pixel_format
WGL_ARB_buffer_region
WGL_ARB_multisample
WGL_ARB_make_current_read
WGL_ARB_pbuffer
WGL_ARB_render_texture
WGL_EXT_pixel_format
WGL_EXT_multisample
WGL_EXT_pixel_format_packed_float |
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