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尤其是欠缺原文理解能力的
Havok FX被Intel 雪藏,还没有出实验室,甚至连进一步的开发进度都没有,很可能已被Cancel
就被YY成48x0已经支持,那48x0莫非是穿越者,一个还没有出厂的东西就能够支持使用?
等于说80年的F-16可以支持AMRAAM了:charles:
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MS只是为自己旗下的游戏工作室(MGS,不过不是潜龙谍影)取得了havok的license,想使用Havok的游戏开发者可以使用Havok而已,也就是Havok给MGS卖了份VOL
就被YY成了MS全力挺Havok:charles:
那以前那么多用Physx的游戏莫非是无许可证盗版?MS还由部门给Mac做软件呢,莫非意味着MS力挺MacOS,windows被放弃了?
Havok, the leading provider of physics engines to the global game andmovie entertainment industry, today announced that it has signed aperpetual licensing agreement with Microsoft Game Studios in which -Havok's core Physics, Animation and Behavior products, plus futureproducts, will be made available to all Microsoft internal studios anddevelopment partners worldwide.In this unique deal, Microsoft game creators that choose to licenseHavok Physics will automatically receive Havok Animation. Havok'sindustry-pervasive physics engines and software tools enable video gameand PC developers to speed development time, keep costs in check,improve internal efficiencies and reduce overall development risk.
"Microsoft Game Studios is proud to have committed to a long termpartnership with Havok. As a leading Publisher, our mission is todeliver the highest quality Xbox 360 & Windows gaming experience toour customers," says Jason Mangold, Business Manager at MGS. "There'sno question that using Havok's technology helps MGS deliver on thatgoal."
[ 本帖最后由 boris_lee 于 2008-8-10 23:55 编辑 ] |
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