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Creative Sound Blaster X-Fi XtremeMusic, Platinum and Fatal1ty Driver with OpenAL support 2.09.0001) B) f. k ?# w) H( y
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This download contains an improved version of the drivers found on the Sound Blaster® X-Fi™ XtremeMusic, Platinum and Fatal1ty installation CDs. It now provides full OpenAL support for gamers. For more details, read the rest of this web release note. ( I) h& S, [4 ?+ ^& T8 V. z
5 p7 R g4 i/ X9 a6 y3 XThis download- X9 X/ }; f* q a
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Includes Creative Audio Console, which enables you to use the Sound Blaster X-Fi features and functions. $ t4 K) w9 E& [. X
Does not address all the reported general "crackling" issues, but it does resolve some specific issues with crackling. Investigations with some motherboard manufacturers are ongoing, and we hope to provide a general solution soon. ) ~$ p$ i6 U& u- U" {* z+ u0 R1 N) Z5 H
Resolves some issues to improve your overall audio experience.
" v! [ S$ \3 o0 iAdded Feature:- |% S* x/ U2 g0 V3 @+ X
/ o. F: p/ v# @; o$ |) j+ I2 ^( c) L: ZSupports OpenAL 1.1 % e5 ^1 q- `/ N) y
Game Fixes:- n0 m+ Q# V" P1 B! A" X: a. Q- y) \
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For Prey™
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Resolves the issue of the computer not responding / l% z# [ s( n) B
For Quake 4™ (version 1.04)
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8 a' r, y) R7 }& x/ hResolves the issue of the computer not responding when the error message "Quake 4 has encountered an error and needs to close" is displayed 1 O3 k% M$ _5 G& C2 @
Resolves the issue of mono speaker out in surround sound environments
' J* Y- A3 u- lAllows you to hear audio from speakers when you select the OpenAL X-Fi option as the audio driver ( }" L h4 b! F* U6 Y
Allows audio channels to stream to correct speakers 8 [' [6 r# H1 W; H- W& s
For Battlefield 2™
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h4 A2 P2 @, ~! N0 x- [Allows the Ultra-High Audio setting in a multi-player game
7 ~. a/ A# [+ X0 v; _% A( H4 \For Battlefield 2 (version 1.12)
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Allows you to hear audio from speakers when the X-Fi audio driver option is selected
3 M& T+ X- M4 ~* f/ SFor Doom 3™ (version 1.3)
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Allows you to hear audio from speakers when EAX 4.0 is enabled ) j: N9 G8 J* h7 N3 ]" K
Resolves the "pop" issue during the Chainsaw attack sound effect sequence
4 r: ?/ f* c+ T/ y; ^Removes "hiss" from the front left speaker ( Z% ^, m' u) j& \# C. x
Allows panning . e% O( d: N: T% R% g4 {+ U8 z# ?
Plays the Ambient sound effects correctly
s; ^9 [- z0 j7 Q* w) yFor Unreal® Tournament 2004 (version 3369), Q' `' n# `: P* X- G$ [
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Allows you to hear audio from speakers when running in hardware OpenAL mode (the System Driver check-box is cleared)
. e& H2 W T4 k- q/ W4 n/ {For Unreal Tournament 2004 (version 3355)
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" `$ t& d: ]2 Z5 A) L' oAllows reverb in native OpenAL mode , s8 M0 x' X7 ~% d o/ C
Allows music to play correctly during gaming in Native OpenAL mode
( V V( m; ^# S' [& t; D, U& AFor Dungeon Siege® (version 1.11)3 P6 U) v4 }4 e
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Resolves the issue of the computer not responding during benchmarking
& f+ @9 e$ Y' m% ~6 T+ {/ |Music or Movie Playback Fixes:
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Resolves the issue of the computer not responding when DTS signal is passed through Creative MediaSource™ Player/Organizer
& Q* M3 l1 a0 N- Z/ a5 RRemoves X-Fi CMSS-3D Speakers distortion when playing DivX stereo content
- ~# E' Q8 e) f5 }Recording Fixes:# s4 D# X" q5 I7 u
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For Audio Creation Mode9 i8 [& K+ k; x
: x& q a% j" W5 b) j: |Removes distortion when recording to a 44.1 kHz multi-channel wave file in Audio Creation Mode with 44.1 kHz master sampling rate
\8 t" Z8 Y3 Q. S" ^: ?0 |Removes pops and crackles during record monitoring and changing sample rates ; f( ^* K' g! t$ t. |: M2 f2 D
For Microsoft® Windows® XP Professional x64 Edition v5 P$ f# ?: R. J2 \
6 X" \2 ^- A, t5 TResolves the issue where no audio is heard from your speakers occasionally when playing 3D MIDI files 2 w; o; m# Z$ W: K$ U
Resolves the missing instrument issue when playing a MIDI file in all modes
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) }# [$ C1 i1 A" O$ k- c( u1 RResolves the "recording process aborted" issue during a 44 kHz multi-channel recording
( v" L7 R0 k; H3 ^3 bResolves the issue of the computer not responding when recording with Creative MediaSource Player/Organizer
1 c! b# t2 `! @Resolves SoundFont® issues where notes distort and change pitch during playback and recording
/ A' E2 f9 X6 S [ Q5 VGeneral Fixes:
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Allows your computer to quit Suspend mode when enabling "Automatically Enable Headphone Settings" even when headphones are not connected to your computer
. P, f& i7 b" u- CResolves the issue where no audio is heard when testing the X-Fi CMSS-3D Headphone in the Game Mode console 5 v Y) |: a: x
Resolves the noise issue when your computer quits Standby mode ( T2 |) p( H4 {+ v, J0 e- |% l* r
Fixes for developers:
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Allows effects to be loaded in EAX4.0 mode of your test program (EAX50ShowDSound)
2 p2 M8 ^ P- S4 hResolves the issue of the computer not responding when loading a 2D Sound in your test program (DSound50_OpenAL 1.1)
9 v# u5 U: N7 H$ h% U, T( A9 AResolves the issue where there is no upmix when switching effects ' u$ z/ M+ P2 P$ I5 O
Resolves the floating point offset issue in OpenAL
* y% N* N6 m4 @7 `& e/ l8 B, f2 nResolves the issue of the computer not responding while using synchronous start through native OpenAL 4 V6 H+ ~ d1 U/ {+ [' E+ w3 c
Requirements:5 ~! z2 o0 _& z7 l0 t# U1 W
# g+ P' L% F7 M3 hMicrosoft Windows XP Professional x64 Edition or Windows XP Service Pack 2
7 T4 `( q7 u, C: F5 z) o' c4 E3 h1 ySound Blaster X-Fi XtremeMusic, Platinum or Fatal1ty audio device 9 N/ @4 r, F! r5 c
Note:
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9 q7 S# J$ Y$ O2 O" p7 CCreative MediaSource DVD-Audio Player is unavailable for Windows XP Professional x64 Edition.4 g2 b1 R ?0 E
2 S3 X- [7 }5 ^9 p; a4 m[ 本帖最后由 fish2fish 于 2006-7-3 22:10 编辑 ] |
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