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双核比E7稍高 四核比Q8稍高 同频
ttl 发表于 2010-3-14 23:26 ![]()
AMD Phenom II X4 910 - 2.6GHz - 2MB L2 - 6MB L3
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| vs. Intel Core 2 Quad Q6600 - 2.40GHz - 8MB L2
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- Hide me SYSMark 2007 - Overall
Score in SYSMarks - Higher is Better
166
170
- Hide me SYSMark 2007 - E-Learning
Score in SYSMarks - Higher is Better
146
155
- Hide me SYSMark 2007 - Video Creation
Score in SYSMarks - Higher is Better
201
209
- Hide me SYSMark 2007 - Productivity
Score in SYSMarks - Higher is Better
163
172
- Hide me SYSMark 2007 - 3D
Score in SYSMarks - Higher is Better
157
150
- Hide me Adobe Photoshop CS4 - Retouch Artists Speed Test
Time in Seconds - Lower is Better
27.3
25.6
- Hide me DivX 6.8.5 Encode (Xmpeg 5.0.3)
Time in Seconds - Lower is Better
55
56.4
- Hide me x264 HD Encode Test - 1st pass - x264 0.59.819
Frames Per Second - Higher is Better
60.4
53.8
- Hide me x264 HD Encode Test - 2nd pass - x264 0.59.819
Frames Per Second - Higher is Better
15.5
15.2
- Hide me Windows Media Encoder 9 x64
Time in Seconds - Lower is Better
36
40
- Hide me 3dsmax r9 - SPECapc 3dsmax 8 CPU Test
CPU Rendering Composite Score - Higher is Better
9.4
9.6
- Hide me 3dsmax r9 - SPECapc - Radiosity
Render Time in Seconds - Lower is Better
19.6
21.5
- Hide me 3dsmax r9 - SPECapc - Throne Shadowmap
Render Time in Seconds - Lower is Better
13.5
13.6
- Hide me 3dsmax r9 - SPECapc - CBALLS2
Render Time in Seconds - Lower is Better
6.6
6.6
- Hide me 3dsmax r9 - SPECapc - SinglePipe2
Render Time in Seconds - Lower is Better
26.1
27.4
- Hide me 3dsmax r9 - SPECapc - Underwater
Render Time in Seconds - Lower is Better
35.8
32
- Hide me 3dsmax r9 - SPECapc - SpaceFlyby
Render Time in Seconds - Lower is Better
35.7
35.8
- Hide me 3dsmax r9 - SPECapc - UnderwaterEscape
Render Time in Seconds - Lower is Better
36.1
29.9
- Hide me Cinebench R10 - Single Threaded Benchmark
Score in CBMarks - Higher is Better
3007
2778
- Hide me Cinebench R10 - Multi-Threaded Benchmark
Score in CBMarks - Higher is Better
10819
9681
- Hide me POV-Ray 3.7 beta 23 - SMP Benchmark
CPU Score in PPS - Higher is Better
2054
1996
- Hide me Par2 - Multi-Threaded par2cmdline 0.4
Time to Recover 57.2MB from 707.5MB Archive in Seconds - Lower is Better
40
47.6
- Hide me Blender 2.48a Character Render
Time in Seconds - Lower is Better
75.1
77.3
- Hide me Microsoft Excel 2007 SP1 - Monte Carlo Simulation
Time in Seconds - Lower is Better
33
22.1
- Hide me Sony Vegas Pro 8 - Blu-ray Disc Image Creation (25Mbps MPEG-2)
Time in Seconds - Lower is Better
274.7
324.4
- Hide me Sorenson Squeeze Pro 5 - Flash Video Creation
Time in Seconds - Lower is Better
175.6
179
- Hide me WinRAR 3.8 Compression - 300MB Archive
Time in Seconds - Lower is Better
134.3
140.7
- Hide me Fallout 3 - 1680 x 1050 - Medium Quality
Frames per Second - Higher is Better
74.5
67
- Hide me Left 4 Dead - 1680 x 1050 - Max Settings (No AA/AF/Vsync)
Frames per Second - Higher is Better
105.3
101.8
- Hide me Far Cry 2 - 1680 x 1050 - Playback (Action Scene) - Medium Quality
Frames per Second - Higher is Better
41.7
48.7
- Hide me Crysis Warhead - 1680 x 1050 - Mainstream Quality (Physics on Enthusiast) - assault bench
Frames per Second - Higher is Better
68.9
69.8
游戏性能和Q6600差不多,怎会不如Q8这个残废 |
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