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支持 GTX400,Afterburner 1.6.0 Beta 1 + Kombustor 1.02 发布

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1#
发表于 2010-3-30 11:01 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
下载地址:

http://event.msi.com/vga/afterbu ... erSetup160Beta1.rar

[Changelog] Afterburner 1.6.0 Beta 1
- Added initial NVIDIA GeForce GTX 400 series graphics cards support
- Added basic screen capture support by means of built-in screen capture engine of MSI On-Screen Display server. Now it is possible to assign the hotkey for capturing screenshots in BMP, PNG or JPG formats in DirectX applications and in BMP format on desktop or in OpenGL applications
- Added hardware monitoring history logging support. Now MSI Afterburner is able to save history in native RivaTuner Hardware Monitoring Log file format. The log files captured with MSI Afterburner can be viewed in any text editor like Notepad or in graphics form in RivaTuner's HML file viewer (RivaTuner must be installed for viewing log files in graphics form)
- Added new safety option allowing forcring constant voltage on some cards with voltage regulators supporting programmable dynamic voltage management (e.g. VT1165 or uP6266). New safety option may improve stability on some systems as well as provide power state independent voltage control on the systems with non-standard voltage control implementation
- MSI On-Screen Display server has been upgraded to version 3.7.0. New server gives you a lot of improvements including:
- Stealth mode automatic disabling feature. Now the server is able to disable
stealth mode automatically if incompatible application like FRAPS is active.
You no longer need to disable stealth mode manually if you need to run the
server simultaneously with FRAPS, but keep in mind that stealth technologies will not be active in this case
- DirectX11 On-Screen Display and screen capture support
- Screen capture support for DirectX10 and DirectX11 applications using
multisampled antialiasing or non-standard frame buffer formats (e.g. sRGB)
- Optional On-Screen Display 3D rendering mode. New mode uses 3D accelerated DirectX functions to emulate previously used 2D framebuffer access function and render 2D text. New rendering mode provides On-Screen Display support in DirectX10 and DirectX11 applications using multisampled antialiasing and can also drastically reduce OSD related performance hit on the systems with badly optimized 2D acceleration in display drivers
- Now screenshot file extension is forcibly set to BMP if JPG or PNG screen capture is requested on desktop or in OpenGL application
- Simplified On-Screen Display coordinate space settings. Rarely used desktop and window coordinate space modes have been merged into single framebuffer coordinate space mode
- Now the server automatically selects framebuffer coordinate space instead
of viewport coordinate space when viewport is not accessible (e.g. if pure Direct3D8 device is in use)
- Improved application notification scheme during runtime profiles adjustment. Now runtime changes in OSD application profiles (e.g. OSD zoom ratio change on the fly) are reflected in affedted application almost immedaitely instead of approximately 1 second delay in the previos versions
- Reduced runtime skin engine memory footprint due to dynamic skin storage
unloading
- Updated profiles list
- Now MSI Afterburner distributive includes original 128x128 PNG application
logo (stored in .Graphics folder) for dockbar applications like RocketDock
or ObjectDock
- It is no longer necessary to close the application to save monitoring window
attachment state
- Added Ukrainian localization

[Changelog] Kombustor 1.02
! Change: Xtreme burning mode displays a warning message (high power draw can cause instability).
! Change: GPU indices inversion to match Afterburner indices.
* Bugfix: in OpenGL 3 rendering, the instructions for use were wrong
* Bugfix: in clocks display (core, memory and shader) for NVIDIA boards.
2#
发表于 2010-3-30 11:04 | 只看该作者
下载地址:

http://event.msi.com/vga/afterbu ... erSetup160Beta1.rar

[更新日志]加力1.6.0测试版1
- 增加了初步的NVIDIA的GeForce GTX 400系列显卡的支持
- 新增基本屏幕捕获通过内置屏幕捕获引擎微星在屏幕显示服务器的手段支持。现在可以转让捕捉骨截图热键,PNG或JPG格式的DirectX应用程序和桌面或骨在OpenGL应用程序格式
- 新增硬件监控历史记录的支持。现在微星加力是可以节省硬件监测本地RivaTuner历史日志文件格式。日志文件抓获了微星加力可以在任何类似记事本或(RivaTuner必须是在图形查看日志文件的形式安装在图形RivaTuner的会展管理文件阅读器形式的文本编辑器查看)
- 增加了新的安全选项,允许forcring与稳压器一些支持卡恒压 亲可编程动态电压管理(如VT1165或uP6266)。新的安全选项可能会改善一些制度的稳定以及省IDE的 国家权力的非系统电压控制标准执行独立的电压控制
- 微星屏幕显示服务器已经升级到版本3.7.0。新的服务器为您提供了许多改进,其中包括:
- 隐形模式下自动终止功能。现在,服务器可以禁用
隐身模式自动,如果不喜欢帧数应用处于活动状态。
您不再需要禁用隐身模式,如果你需要手工运行
服务器的同时帧数,但记住,隐形技术不会在这种情况下,积极
- DirectX11屏幕显示和屏幕捕捉支持
- 屏幕捕获支持DirectX10和DirectX11应用程序使用
multisampled反锯齿或不标准的帧缓冲区的格式(如sRGB)
- 可选的屏幕显示的3D渲染模式。新的模式使用DirectX的3D加速功能,来模拟以前使用的二维帧访问功能并呈现二维文本。新的渲染模式提供屏幕显示的 DirectX10与DirectX11应用程序支持使用multisampled反锯齿,还可以大幅降低OSD相关的系统性能严重打击与优化显示驱动 2D加速
- 现在截图的文件扩展名是强行设置为BMP JPG或PNG如果屏幕捕获的桌面上或在OpenGL应用程序的要求
- 简化屏幕显示坐标空间设置。很少使用的台式机和窗口坐标空间的方式已合并成单一的framebuffer的坐标空间模式
- 现在,服务器会自动选择帧坐标空间,而不是
坐标空间的视视时,是无法访问的(例如,如果纯Direct3D8设备正在使用中)
- 改进的应用程序在运行时配置调整的通知计划。现在运行的变化将OSD中应用配置如OSD变焦比率在运行中变化()是affedted应用几乎 immedaitely反映,而不是在大约1秒的延迟previos版本
- 降低发动机运行时的内存占用的皮肤由于皮肤存储动态
卸载
- 名单更新配置文件
- 现在微星加力分配,包括原来的128x128巴新应用
标志(存储在。图形文件夹)像RocketDock dockbar应用
或ObjectDock
- 它不再需要关闭该应用程序以节省监控窗口
附着状态
- 新增乌克兰本地化

[更新日志] Kombustor 1.02
!涨跌:极限燃烧模式显示一条警告消息(高功耗可能会导致不稳定)。
!涨跌:图形匹配指数反演加力指数。
*修正:在OpenGL 3渲染,使用说明是错误的
*修正:在时钟显示(核心,内存和着色)对NVIDIA板。
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